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Liftable Rock

Liftable Rock is a prop actor in Ocarina of Time.

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Placement

CaveatRaycasts down at spawn and deletes itself if no floor is found beneath (there's a "skip floor snap" option that lets it float instead).

Type variants (2)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
Small Rock0Small Rock~19 units tall
Large Rock1Large Rock~90 units tallThe large silver rock (bit 0 set) is switch-flagged: already set at load → never spawns, and throwing it sets the flag so it stays gone. Small rocks (bit 0 clear) use no flag and respawn.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Random Drop TableSkip Floor SnapType

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (14)

Death Mountain CraterDeath Mountain CraterDeath Mountain TrailDeath Mountain TrailDesert ColossusDesert ColossusGerudo ValleyGerudo ValleyGoron CityGoron CityGraveyardGraveyardHyrule CastleHyrule CastleHyrule FieldHyrule FieldKakariko VillageKakariko VillageKokiri ForestKokiri ForestLake HyliaLake HyliaOutside Ganons CastleOutside Ganons CastleZoras FountainZoras FountainZoras RiverZoras River

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Small Rock
Display listobjects/gameplay_field_keep/gFieldKakeraDL
Large Rock
Display listobjects/gameplay_field_keep/gSilverRockDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors