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Pierre the Scarecrow Spawn

Pierre the Scarecrow Spawn is a prop actor in Ocarina of Time.

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Placement

Invisible (buried 8000 units down) until the player stands inside its summon range and plays the Scarecrow's Song — which only works once the save has registered that song with Bonooru.

Parameters

The parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Summon Radius (40 + 40·n)Switch Flag (0x3F = none)

Shown: 0x0000, the value a newly placed copy starts with.

Rotation fields

This actor reads these rotation fields as settings, not as a direction. The editor shows each one as a number field.

Field Axis What it does
Summon Height Z Link can summon Pierre from up to 40 units plus 40 times this number above or below the spot.

Appears in (12)

Death Mountain CraterDeath Mountain CraterDodongos CavernDodongos CavernFire TempleFire TempleForest TempleForest TempleGerudo Training GroundGerudo Training GroundGerudos FortressGerudos FortressLake HyliaLake HyliaSacred Forest MeadowSacred Forest MeadowShadow TempleShadow TempleSpirit TempleSpirit TempleWater TempleWater TempleZoras FountainZoras Fountain

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_ka/object_ka_Skel_0065B0
Animationobjects/object_ka/object_ka_Anim_000214

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors