Prelude Manual / Pushblock Stop Open the editor →

Pushblock Stop

Pushblock Stop is a prop actor in Ocarina of Time.

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Placement

Draws nothing static. It renders procedurally or not at all, so it may be invisible in the editor even when placed correctly.

An invisible trigger that fires only when a pushable block (Obj_Oshihiki) comes to rest on it — its whole params is the switch flag it then sets (and which suppresses it when already set).

Parameters

The parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (5)

Forest TempleForest TempleGerudo Training GroundGerudo Training GroundShadow TempleShadow TempleSpirit TempleSpirit TempleWater TempleWater Temple

Model

There is no model to replace: this actor draws nothing itself.

Prop actors