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Vertical Ice Bars (Ice Cavern)

Vertical Ice Bars (Ice Cavern) is a prop actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Bars variants (3)

This actor is placed in one of these forms. Pick it from the editor's Bars dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueBars
0Vertical — opens when the room's enemies are defeatedThese bars open only when the room's enemies are all defeated — in a room with no enemies they stay closed forever. The switch-flag variant is the one you can drive.
1Vertical — opens on a switch flag
2Horizontal — opens when the room's enemies are defeatedThese bars open only when the room's enemies are all defeated — in a room with no enemies they stay closed forever. The switch-flag variant is the one you can drive.

Parameters

Beyond the bars above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (opens the bars)Bars

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Ice CavernIce Cavern

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/object_ice_objects/object_ice_objects_DL_002740

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors