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Trees and Bushes

Trees and Bushes is the trees and bushes of the overworld: the conical trees of Hyrule Field, Kakariko's big tree, and the bushes Link walks through for rupees in Ocarina of Time.

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Placement

A tree drops its item when Link rolls into it or hits it. A bush drops its item when Link walks through it. These bushes can't be cut or lifted. For those, use Bush/Grass.

Give a tree a Z rotation other than 0 and it drops a Gold Skulltula instead of an item when hit. The Z rotation and the Drop Table field together pick the Skulltula's token flag, so use a pair no other token in the scene uses.

Type variants (25)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
Conical Tree (Large)0Conical Tree (Large)~720 units tall
Conical Tree (Medium)1Conical Tree (Medium)~480 units tall
Conical Tree (Small)2Conical Tree (Small)~288 units tall
Conical Tree Spawner3Conical Tree Spawner~480 units tallPlaces up to five more of this plant around it, 500 to 700 units out, and moves itself 141 units to one side. The game removes any of them that has no floor under it.
Conical Tree (Spawned)4Conical Tree (Spawned)~480 units tallWhat a spawner creates. Placed by hand it is a single plant that the game removes if there is no floor under it.
Oval Tree (Green)5Oval Tree (Green)~659 units tall
Oval Tree Spawner (Yellow)6Oval Tree Spawner (Yellow)~659 units tallPlaces up to five more of this plant around it, 500 to 700 units out, and moves itself 141 units to one side. The game removes any of them that has no floor under it.
Oval Tree (Spawned, Yellow)7Oval Tree (Spawned, Yellow)~659 units tallWhat a spawner creates. Placed by hand it is a single plant that the game removes if there is no floor under it.
Oval Tree Spawner (Green)8Oval Tree Spawner (Green)~659 units tallPlaces up to five more of this plant around it, 500 to 700 units out, and moves itself 141 units to one side. The game removes any of them that has no floor under it.
Oval Tree (Spawned, Green)9Oval Tree (Spawned, Green)~659 units tallWhat a spawner creates. Placed by hand it is a single plant that the game removes if there is no floor under it.
Kakariko Tree (Adult)10Kakariko Tree (Adult)~663 units tall
Bush (Green, Small)11Bush (Green, Small)~155 units tall
Bush (Green, Large)12Bush (Green, Large)~233 units tall
Bush Spawner (Green, Small)13Bush Spawner (Green, Small)~155 units tallPlaces up to five more of this plant around it, 500 to 700 units out, and moves itself 141 units to one side. The game removes any of them that has no floor under it.
Bush (Spawned, Green, Small)14Bush (Spawned, Green, Small)~155 units tallWhat a spawner creates. Placed by hand it is a single plant that the game removes if there is no floor under it.
Bush Spawner (Green, Large)15Bush Spawner (Green, Large)~233 units tallPlaces up to five more of this plant around it, 500 to 700 units out, and moves itself 141 units to one side. The game removes any of them that has no floor under it.
Bush (Spawned, Green, Large)16Bush (Spawned, Green, Large)~233 units tallWhat a spawner creates. Placed by hand it is a single plant that the game removes if there is no floor under it.
Bush (Black, Small)17Bush (Black, Small)~101 units tall
Bush (Black, Large)18Bush (Black, Large)~152 units tall
Bush Spawner (Black, Small)19Bush Spawner (Black, Small)~101 units tallPlaces up to five more of this plant around it, 500 to 700 units out, and moves itself 141 units to one side. The game removes any of them that has no floor under it.
Bush (Spawned, Black, Small)20Bush (Spawned, Black, Small)~101 units tallWhat a spawner creates. Placed by hand it is a single plant that the game removes if there is no floor under it.
Bush Spawner (Black, Large)21Bush Spawner (Black, Large)~152 units tallPlaces up to five more of this plant around it, 500 to 700 units out, and moves itself 141 units to one side. The game removes any of them that has no floor under it.
Bush (Spawned, Black, Large)22Bush (Spawned, Black, Large)~152 units tallWhat a spawner creates. Placed by hand it is a single plant that the game removes if there is no floor under it.
No preview yet23Leaf (Green)One falling leaf. It drifts for about 75 frames and disappears. Trees make these themselves when hit, so there is no reason to place one.
No preview yet24Leaf (Yellow)One falling leaf. It drifts for about 75 frames and disappears. Trees make these themselves when hit, so there is no reason to place one.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000No DropDrop TableType

Shown: 0x0000, the value a newly placed copy starts with.

Rotation fields

This actor reads these rotation fields as settings, not as a direction. The editor shows each one as a number field.

Field Axis What it does
Skulltula Group Z Any value other than 0 makes a tree drop a Gold Skulltula, and a bush drop nothing. The token group is this number minus 1, repeating every 32.

Appears in (8)

Hyrule CastleHyrule CastleHyrule FieldHyrule FieldKakariko VillageKakariko VillageLon Lon RanchLon Lon RanchMarket DayMarket DayMarket NightMarket NightZoras FountainZoras FountainZoras RiverZoras River

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Conical Tree (Large) · Conical Tree (Medium) · Conical Tree (Small) · Conical Tree Spawner · Conical Tree (Spawned)
Display listsobjects/object_wood02/object_wood02_DL_0078D0
objects/object_wood02/object_wood02_DL_007968
Oval Tree (Green) · Oval Tree Spawner (Yellow) · Oval Tree (Spawned, Yellow) · Oval Tree Spawner (Green) · Oval Tree (Spawned, Green)
Display listsobjects/object_wood02/object_wood02_DL_007CA0
objects/object_wood02/object_wood02_DL_007D38
Kakariko Tree (Adult)
Display listsobjects/object_wood02/object_wood02_DL_0080D0
objects/object_wood02/object_wood02_DL_0081A8
Bush (Green, Small) · Bush (Green, Large) · Bush Spawner (Green, Small) · Bush (Spawned, Green, Small) · Bush Spawner (Green, Large) · Bush (Spawned, Green, Large)
Display listobjects/object_wood02/object_wood02_DL_000090
Bush (Black, Small) · Bush (Black, Large) · Bush Spawner (Black, Small) · Bush (Spawned, Black, Small) · Bush Spawner (Black, Large) · Bush (Spawned, Black, Large)
Display listobjects/object_wood02/object_wood02_DL_000340

Objects loaded

Prop actors