Prelude Manual / Silver Rupee Open the editor →

Silver Rupee

Silver Rupee is a prop actor in Ocarina of Time.

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Placement

Silver-rupee groups need ONE invisible tracker (high nibble 0) sharing the same switch flag (low 6 bits) as its rupees, with the required count in bits 6-11 — a count of 0 completes instantly, and a rupee without a tracker respawns forever.

Type variants (4)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store.

ValueType
No preview yet0Silver Rupee Tracker
No preview yet1Silver Rupee
No preview yet2Archery Pot (minigame)
No preview yet3Gallery Target (minigame)The gallery target (high nibble 3) reads its missing gallery parent and crashes — it only works spawned by the shooting-gallery controller.
BrokenThe high nibble picks the form (0 tracker / 1 silver rupee / 2 archery pot / 3 gallery target) — higher values crash on the first frame.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000TypeRupee CountSwitch Flag

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (7)

Bottom Of The WellBottom Of The WellGerudo Training GroundGerudo Training GroundGerudos FortressGerudos FortressIce CavernIce CavernInside Ganons CastleInside Ganons CastleShadow TempleShadow TempleSpirit TempleSpirit Temple

Model

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Objects loaded

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Prop actors