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Golden Torch (Poe Sisters)

Golden Torch (Poe Sisters) is a prop actor in Ocarina of Time.

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Placement

In a fresh scene (switch flags 0x1B/0x1C clear) it SPAWNS a Poe Sister enemy at the torch on load — a decorative placement gets an uninvited ghost.

Flame color variants (4)

This actor is placed in one of these forms. Pick it from the editor's Flame color dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueFlame color
0Purple (Meg)
1Red (Joelle)
2Blue (Beth)
3Green (Amy)
BrokenOnly the four Poe flame colors exist — any other value reads the color tables out of bounds once the torch is lit.

Parameters

Beyond the flame color above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Flame colorSwitch Flag (lights the torch)

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Forest TempleForest Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_syokudai/gGoldenTorchDL
objects/gameplay_keep/gEffFire1DL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors