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Rock/Bush groups

Rock/Bush groups is a prop actor in Ocarina of Time.

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Placement

Draws nothing static. It renders procedurally or not at all, so it may be invisible in the editor even when placed correctly.

An invisible manager that spawns its bushes/rocks only when the camera comes near (and despawns them when it leaves); the spawned En_Kusa/En_Ishi still need their own object banks in the room.

Type variants (3)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store.

ValueType
No draw function0Grass Cluster (9)
No draw function1Grass Cluster (12)
No draw function2Rock Cluster (8)
BrokenThe low 2 bits pick the group (0 = 9-bush circle, 1 = 12 scattered bushes, 2 = 8-rock circle) — value 3 calls a garbage function pointer.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Random Drop TableType

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (11)

Death Mountain CraterDeath Mountain CraterDeath Mountain TrailDeath Mountain TrailDesert ColossusDesert ColossusGraveyardGraveyardGrottosGrottosHyrule FieldHyrule FieldKakariko VillageKakariko VillageKokiri ForestKokiri ForestLake HyliaLake HyliaZoras DomainZoras DomainZoras RiverZoras River

Model

There is no model to replace: this actor draws nothing itself.

Prop actors