Prelude Manual / Spiral Beams (Great Fairy Fountains) Open the editor →

Spiral Beams (Great Fairy Fountains)

Spiral Beams (Great Fairy Fountains) is a prop actor in Ocarina of Time.

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Placement

Only the Great Fairy ever tells it to stop — placed alone it renders the spiral beams and loops the healing-beam sound forever.

Color variants (2)

This actor is placed in one of these forms. Pick it from the editor's Color dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueColor
0Orange
1Green
BrokenParams must be 0 (magenta) or 1 (cyan) — anything else reads the color tables out of bounds.

Parameters

Beyond the color above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Color

Shown: 0x0000, the value a newly placed copy starts with.

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/object_dy_obj/gGreatFairySpiralBeamDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors