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Bombflower

Bombflower is a prop actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (3)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
65535Flower
0Body (picked bomb)Params 0 is a LIVE armed bomb with a ~7-second fuse — it detonates on its own shortly after the scene loads. Use 0xFFFF for the plantable bomb flower.
1ExplosionAny positive params draws NOTHING — the mesh only renders for params 0xFFFF (the bomb flower) or 0 (a live bomb). Use 0xFFFF.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432101111111111111111Type

Shown: 0xFFFF, the value a newly placed copy starts with.

Appears in (6)

Bottom Of The WellBottom Of The WellDeath Mountain TrailDeath Mountain TrailDodongos CavernDodongos CavernDodongos Cavern BossDodongos Cavern BossGoron CityGoron CityShadow TempleShadow Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_bombf/gBombFlowerLeavesDL
objects/object_bombf/gBombFlowerBaseLeavesDL

Objects loaded

Prop actors