Prelude Manual / Clear block Open the editor →

Clear block

Clear block is a prop actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (3)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store.

ValueType
No preview yet0Invisible path (Lens-only texture)Only the clear block is a visible object — the other two types draw nothing you can see without the Lens of Truth.
No preview yet1Clear block
No preview yet2Block timer (invisible)Only the clear block is a visible object — the other two types draw nothing you can see without the Lens of Truth.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (0x3F = always solid)TypeSwitch Flag (base of three)

Shown: 0x0000, the value a newly placed copy starts with. The lower bar rows are fields that overlap the row above. The legend says when each one is read.

Appears in (2)

Inside Ganons CastleInside Ganons CastleSpirit TempleSpirit Temple

Model

Prelude does not yet know what this actor draws. Start with the object below.

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors