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Sparkling Rupee

Sparkling Rupee is a prop actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (5)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
0Diving game prizeParams 0 (the default) is the Zora diving-game rupee: without its diving-game parent it falls spraying sparkles and looping the rainbow-shower sound forever, never collectible. Params 3 is the closest standalone pickup.
1Explosive Rupee (unused)Params 1/2 are the exploding 'wow coin' — walking up to it detonates a bomb blast that damages Link.
2Giant explosive Rupee (unused)Params 1/2 are the exploding 'wow coin' — walking up to it detonates a bomb blast that damages Link.
3Courtyard (guard-thrown)
4Shooting gallery marker
BrokenParams must be 0-4 — anything else assigns no behavior and crashes on the first frame.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Type

Shown: 0x0000, the value a newly placed copy starts with.

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/gameplay_keep/gRupeeDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors