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Cucco

Cucco is a prop actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (12)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
0Normal
1Lon Lon (before Talon returns)Params 1/3/5/7 are story-gated Cuccos that despawn depending on the Talon and Epona quest flags. Params 0 is the plain always-present Cucco.
2Night onlyParams 2 is the night Cucco — it removes itself if it spawns during the day.
3After Talon returnsParams 1/3/5/7 are story-gated Cuccos that despawn depending on the Talon and Epona quest flags. Params 0 is the plain always-present Cucco.
4Flying (no gravity)
5Before Epona obtainedParams 1/3/5/7 are story-gated Cuccos that despawn depending on the Talon and Epona quest flags. Params 0 is the plain always-present Cucco.
7After Epona obtainedParams 1/3/5/7 are story-gated Cuccos that despawn depending on the Talon and Epona quest flags. Params 0 is the plain always-present Cucco.
10Carry / glide (immovable)
11Zora's River (lower, spawn-once)Params 0xB/0xC are single-instance river Cuccos (a second copy of the same value removes itself) that persist across every room.
12Zora's River (upper, spawn-once)Params 0xB/0xC are single-instance river Cuccos (a second copy of the same value removes itself) that persist across every room.
13Vanishing (unused)
14House check (unused)

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Type

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (5)

Gerudo ValleyGerudo ValleyKakariko VillageKakariko VillageLon Lon BuildingsLon Lon BuildingsLon Lon RanchLon Lon RanchZoras RiverZoras River

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_niw/gCuccoSkel
Animationobjects/object_niw/gCuccoAnim
Display listsobjects/object_niw/gCuccoEffectFeatherMaterialDL
objects/object_niw/gCuccoEffectFeatherModelDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors