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Flame Circle

Flame Circle is a prop actor in Ocarina of Time.

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Placement

It burns Link on touch the whole time it's up.

Type variants (7)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
0Room-clear wall — drops for good once the room is cleared
1Switch wall — camera cut, back up after 300 frames
2Switch wall, small — back up after 400 frames
3Switch wall — camera cut, back up after 160 frames
4Switch wall, small — starts down, back up after 200 frames
5Switch wall — starts down, stays down until the flag clears
6Switch wall — drops for good
BrokenOnly the seven listed types exist — any other value deletes itself at spawn.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000TypeTreasure FlagSwitch Flag (lowers the wall)

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (7)

Dodongos CavernDodongos CavernFire TempleFire TempleGanons TowerGanons TowerGanons Tower Collapse InteriorGanons Tower Collapse InteriorGerudo Training GroundGerudo Training GroundKakariko VillageKakariko VillageSpirit TempleSpirit Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/gameplay_keep/gEffFireCircleDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors