Prelude Manual / Dodongo's Cavern Entrance Blocking Rock Open the editor →

Dodongo's Cavern Entrance Blocking Rock

Dodongo's Cavern Entrance Blocking Rock is a prop actor in Ocarina of Time.

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Placement

If its switch flag is already set when the scene loads, the rock never appears. Bombing it open sets that flag — and also the global "bombed the Dodongo's Cavern entrance" story flag.

Form variants (7)

This actor is placed in one of these forms. Pick it from the editor's Form dropdown. The value is what the actor's parameters store.

ValueForm
No preview yet255Intact boulder
No preview yet0Debris chunk 1 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn.
No preview yet1Debris chunk 2 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn.
No preview yet2Debris chunk 3 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn.
No preview yet3Debris chunk 4 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn.
No preview yet4Debris chunk 5 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn.
No preview yet5Debris chunk 6 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn.

Parameters

Beyond the form above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000011111111Switch Flag (set when bombed)Form

Shown: 0x00FF, the value a newly placed copy starts with.

Appears in (1)

Death Mountain TrailDeath Mountain Trail

Model

Prelude does not yet know what this actor draws. Start with the object below.

Objects loaded

Prop actors