Dodongo's Cavern Entrance Blocking Rock
Dodongo's Cavern Entrance Blocking Rock is a prop actor in Ocarina of Time.
Placement
If its switch flag is already set when the scene loads, the rock never appears. Bombing it open sets that flag — and also the global "bombed the Dodongo's Cavern entrance" story flag.
Form variants (7)
This actor is placed in one of these forms. Pick it from the editor's Form dropdown. The value is what the actor's parameters store.
| Value | Form | |
|---|---|---|
| No preview yet | 255 | Intact boulder |
| No preview yet | 0 | Debris chunk 1 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn. |
| No preview yet | 1 | Debris chunk 2 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn. |
| No preview yet | 2 | Debris chunk 3 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn. |
| No preview yet | 3 | Debris chunk 4 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn. |
| No preview yet | 4 | Debris chunk 5 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn. |
| No preview yet | 5 | Debris chunk 6 (spawned when broken)Set the low byte to 0xFF for the intact boulder. Low bytes 0-5 are transient bomb debris (needing object_bombiwa), and anything else self-kills at spawn. |
Parameters
Beyond the form above, the parameters hold these fields. The editor shows each as a labelled control.
Shown: 0x00FF, the value a newly placed copy starts with.
- Form
bits 0–7:255Intact boulder,0Debris chunk 1 (spawned when broken),1Debris chunk 2 (spawned when broken),2Debris chunk 3 (spawned when broken),3Debris chunk 4 (spawned when broken),4Debris chunk 5 (spawned when broken),5Debris chunk 6 (spawned when broken)7 of 256 values used - Switch Flag (set when bombed)
bits 8–13: 0–63all 64 values usedOne of the scene's 64 switch flags. Actors that share a number are linked: when one sets it, every actor reading it reacts. Flags 0 to 31 are saved with the game, 32 to 55 reset when you leave the scene, and 56 to 63 reset on every room change. Pick a number nothing else in this scene uses unless you mean to link them. The panel's link list shows who shares it.
Appears in (1)
Model
Prelude does not yet know what this actor draws. Start with the object below.
Objects loaded
objects/object_spot16_obj
Prop actors
Arrow Trap · Beehive · Big Goron Pot · Bird Statue and Wall (Shadow Temple) · Bombchu Bowling Alley Aiming Area · Bombchu Bowling Alley Bullseyes · Bombchu Bowling Alley Final Target · Bombchu Bowling Alley Wall · Bombflower · Bottom of the Well Water Level Changer · Breakable Pot · Broken Drawbridge, Fences · Bronze Boulder · Brown Bird · Brown Bombable Boulder · Bush/Grass · Checkable Spot (Green Navi) · Chunks of Iron Knucle Chair and Pillar · Clear block · Cloud Ring (Death Mountain) · Collectible Items · Cucco · Cucco (Minigames) · Cucco Chick · Dampe's Minigame Collectibles · Dark Link's Illusion Room · Deku Game? · Deku Mask Panel Trigger · Deku Scrub Nut Attack · Enemy Spawner · Falling Platform (Ganondorf Fight) · False Stone Walls (Gerudo Training Ground) · Flame Circle · Flying Pot · Ganon Battle Rubble · Ganon's Castle Fake Walls · Ganon's Tower Collapsing (Cutscene Objects) · Golden Torch (Poe Sisters) · Goron Jar Lid · Gossip Stone · Great Fairy · Horseback Archery Target · Ice spawned by red ice? frozen actors · Icicles · Ingo's Gates (Lon Lon Ranch) · Invisible Collectible · Iron Knuckles Room Stuff (Spirit Temple) · Lake Hylia Objects · Lake Hylia Sun Hitbox, Big Fairy Spawner · Large Fire Wall (Fire Temple) · Large noisy stone · Liftable Rock · Master Sword · Metal Gate (Water Temple) · Minigame Displayed Items · Obstacle Fence (Lon Lon Ranch) · Ocarina Music Staff Spot · Orange Pot · ovl_En_Scene_Change (broken) · Pierre the Scarecrow Spawn · Proximity Weather Effects · Push Block Puzzles · Pushable Block · Pushable Ice Block (Ice Cavern) · Pushable Square Ice Block (Inside Ganon's Castle) · Pushblock Stop · Rainbow Bridge to Ganon's Castle · Rock/Bush groups · Rolling Boulder · Rolling Boulder (Spirit Temple) · Rotatable Cobra Mirror (Spirit Temple) · Rotating Spiked Log (Deku Tree) · Sacred Forest Meadow Objects · Sages, Balls of Light (Cutscene) · Shadow Temple Fake Walls · Shooting Gallery Game · Shop Items · Shop Shelves · Silver Block (Child Era) · Silver Rupee · Sinking Lava Platform (Ganon's Castle) · Sliding Doors (Goron City) · Sliding Metal Gate · Small Liftable Crate · Sparkling Rupee · Spinning Scythe Trap · Spiral Beams (Great Fairy Fountains) · Square Signpost · Stone Eye (Fire Trap) and Flame · Title Screen Manager · Torch · Treasure Box Shop Minigame · Trees and Bushes · Truth Spinner Puzzle (Shadow Temple) · Uninteractable Flowers, Rocks, Grass · Vertical Ice Bars (Ice Cavern) · Water Vortex Effect (Water Temple) · Web-Blocked Ceiling Hole (Inside Ganon's Castle) · Well Crossbeam (Kakariko Village) · Wooden Flagpole with Red Cloth
