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Minigame Displayed Items

Minigame Displayed Items is a prop actor in Ocarina of Time.

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Placement

BrokenAlmost every variant needs a per-type gift object bank that isn't injected — without it the actor kills itself the frame it spawns.

Type variants (20)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
0Bomb Bag BowlingThe bowling prizes (0-4) dereference their missing spawner parent about two seconds in and crash — they only work spawned by the bowling pit.
1Heart Piece BowlingThe bowling prizes (0-4) dereference their missing spawner parent about two seconds in and crash — they only work spawned by the bowling pit.
2Bombchus BowlingThe bowling prizes (0-4) dereference their missing spawner parent about two seconds in and crash — they only work spawned by the bowling pit.
3Bombs BowlingThe bowling prizes (0-4) dereference their missing spawner parent about two seconds in and crash — they only work spawned by the bowling pit.
4Purple Rupee BowlingThe bowling prizes (0-4) dereference their missing spawner parent about two seconds in and crash — they only work spawned by the bowling pit.
5Bomb Bag Counter
6Heart Piece Counter
7Bombchus Counter
8Bombs Counter
9Purple Rupee Counter
10Green Rupee Chest
11Blue Rupee Chest
12Red Rupee Chest
13Bottle Chest (unused)
14Purple Rupee Chest
15Small Key Chest
16Din's Fire
17Farore's Wind
18Nayru's Love
19Bullet Bag
BrokenThe low byte picks the prize (0-19) — higher values assign no behavior and crash on the first frame.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Type

Shown: 0x0000, the value a newly placed copy starts with.

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/gameplay_keep/gItemDropDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors