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Bird Statue and Wall (Shadow Temple)

Bird Statue and Wall (Shadow Temple) is a prop actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Statue variants (4)

This actor is placed in one of these forms. Pick it from the editor's Statue dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueStatue
Giant Bird Statue0Giant Bird Statue~818 units tall
Bombable Skull Wall1Bombable Skull Wall~160 units tallThe bombable pieces remove themselves as they spawn if their switch flag is already set, which is how they stay broken once the player blows them up. Pick a flag nothing else in the scene uses.
Bombable Rubble2Bombable Rubble~60 units tallThe bombable pieces remove themselves as they spawn if their switch flag is already set, which is how they stay broken once the player blows them up. Pick a flag nothing else in the scene uses.
Falling Debris (unused)3Falling Debris (unused)~44 units tall
BrokenOnly 0 to 3 name a statue. Nothing checks the type, so a higher one reads past the end of the game's own four-entry table.

Parameters

Beyond the statue above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch FlagStatue

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (2)

Bottom Of The WellBottom Of The WellShadow TempleShadow Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Giant Bird Statue
Display listobjects/object_haka_objects/object_haka_objects_DL_0064E0
Bombable Skull Wall · Falling Debris (unused)
Display listobjects/object_haka_objects/object_haka_objects_DL_005CE0
Bombable Rubble
Display listobjects/object_hakach_objects/gBotwBombSpotDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors