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Lake Hylia Objects

Lake Hylia Objects is a prop actor in Ocarina of Time.

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Placement

BrokenEVERY variant's Destroy writes to the scene's second water box unconditionally — in a scene with fewer than two water boxes this corrupts memory or crashes on scene exit.

Object variants (4)

This actor is placed in one of these forms. Pick it from the editor's Object dropdown. The value is what the actor's parameters store.

ValueObject
No preview yet0Water Temple entrance gate
No preview yet1Water Temple entrance lock
Water plane2Water planeThe water plane rewrites water boxes 1-3 to Lake Hylia's hard-coded heights — a scene without four water boxes corrupts memory, and one with them gets its water levels overwritten.
No preview yet3Ice block (adult only)The ice block (high byte 3) removes itself when Link is a child.
BrokenOnly the four listed objects exist — any other value assigns no behavior and crashes on the first frame.

Parameters

Beyond the object above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000ObjectSwitch Flag

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Lake HyliaLake Hylia

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/object_spot06_objects/gLakeHyliaHighWaterDL

Objects loaded

Prop actors