Lake Hylia
spot06_scene · scene 0x57

At a glance
| Field | Value |
|---|---|
| Internal name | spot06_scene |
| Scene ID | 0x57 |
| Type | Overworld |
| Rooms | 1 |
Actors (34)
Invisible as placedAmbient Sound Effects
Bean Plant Spot
Bonooru the Scarecrow
Breakable Pot
Bush/Grass
Collectible Items
CollectiblesNo draw functionDialog Spot
DoorNo draw functionFish, Bugs, Butterflies Group Spawner
Gameplay_keep items
Gossip Stone
GravestoneNo preview yetGrotto Entrance
Guay
Kaepora GaeboraNo preview yetLake Hylia ObjectsNo draw functionLake Hylia Sun Hitbox, Big Fairy Spawner
Liftable RockInvisible as placedNavi Information Spot (Targetable, Green)
Octorok
Pierre the Scarecrow
Pierre the Scarecrow SpawnNo draw functionProximity Weather EffectsNo draw functionRock/Bush groups
SheikNo draw functionSkulltula Sprouting from Bean Spot
Skullwalltula and Gold Skulltulas
Square Signpost
Tektite
Uninteractable Flowers, Rocks, Grass
Warp PortalNo preview yetWarp Song Pad
Zora
Bean Plant Spot
Bonooru the Scarecrow
Breakable Pot
Bush/Grass
Collectible Items
CollectiblesNo draw functionDialog Spot
DoorNo draw functionFish, Bugs, Butterflies Group Spawner
Gameplay_keep items
Gossip Stone
GravestoneNo preview yetGrotto Entrance
Guay
Kaepora GaeboraNo preview yetLake Hylia ObjectsNo draw functionLake Hylia Sun Hitbox, Big Fairy Spawner
Liftable RockInvisible as placedNavi Information Spot (Targetable, Green)
Octorok
Pierre the Scarecrow
Pierre the Scarecrow SpawnNo draw functionProximity Weather EffectsNo draw functionRock/Bush groups
SheikNo draw functionSkulltula Sprouting from Bean Spot
Skullwalltula and Gold Skulltulas
Square Signpost
Tektite
Uninteractable Flowers, Rocks, Grass
Warp PortalNo preview yetWarp Song Pad
ZoraExits to (7)
Resources (159)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/shared/spot06_scene/
8 Headers74 Display lists18 Vertices43 Textures1 Collision4 Actor lists6 Paths4 Cutscenes1 Other
Show all 159 resource names
Headers (8)the scene and room headers, plus every day/night Set_ variant
- scenes/shared/spot06_scene/spot06_room_0
- scenes/shared/spot06_scene/spot06_room_0Set_000520
- scenes/shared/spot06_scene/spot06_room_0Set_000840
- scenes/shared/spot06_scene/spot06_room_0Set_000920
- scenes/shared/spot06_scene/spot06_scene
- scenes/shared/spot06_scene/spot06_sceneSet_007450
- scenes/shared/spot06_scene/spot06_sceneSet_007780
- scenes/shared/spot06_scene/spot06_sceneSet_007920
Display lists (74)the drawing commands for a room's or a model's geometry
- scenes/shared/spot06_scene/gSpot06DL_00A400
- scenes/shared/spot06_scene/gSpot06DL_00A608
- scenes/shared/spot06_scene/spot06_room_0DL_001240
- scenes/shared/spot06_scene/spot06_room_0DL_001628
- scenes/shared/spot06_scene/spot06_room_0DL_002040
- scenes/shared/spot06_scene/spot06_room_0DL_003270
- scenes/shared/spot06_scene/spot06_room_0DL_003EF8
- scenes/shared/spot06_scene/spot06_room_0DL_004AF0
- scenes/shared/spot06_scene/spot06_room_0DL_004EC8
- scenes/shared/spot06_scene/spot06_room_0DL_0059C0
- scenes/shared/spot06_scene/spot06_room_0DL_006358
- scenes/shared/spot06_scene/spot06_room_0DL_006C80
- scenes/shared/spot06_scene/spot06_room_0DL_007DF8
- scenes/shared/spot06_scene/spot06_room_0DL_008858
- scenes/shared/spot06_scene/spot06_room_0DL_008ED0
- scenes/shared/spot06_scene/spot06_room_0DL_009510
- scenes/shared/spot06_scene/spot06_room_0DL_0098C8
- scenes/shared/spot06_scene/spot06_room_0DL_009CA8
- scenes/shared/spot06_scene/spot06_room_0DL_00A148
- scenes/shared/spot06_scene/spot06_room_0DL_00A550
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_001240
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_001628
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_002040
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_003270
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_003EF8
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_004AF0
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_004EC8
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_0059C0
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_006358
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_006C80
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_007DF8
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_008858
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_008ED0
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_009510
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_0098C8
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_009CA8
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_00A148
- scenes/shared/spot06_scene/spot06_room_0Set_000520DL_00A550
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_001240
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_001628
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_002040
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_003270
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_003EF8
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_004AF0
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_004EC8
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_0059C0
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_006358
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_006C80
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_007DF8
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_008858
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_008ED0
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_009510
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_0098C8
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_009CA8
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_00A148
- scenes/shared/spot06_scene/spot06_room_0Set_000840DL_00A550
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_001240
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_001628
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_002040
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_003270
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_003EF8
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_004AF0
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_004EC8
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_0059C0
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_006358
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_006C80
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_007DF8
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_008858
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_008ED0
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_009510
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_0098C8
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_009CA8
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_00A148
- scenes/shared/spot06_scene/spot06_room_0Set_000920DL_00A550
Vertices (18)the vertex arrays those drawing commands read
- scenes/shared/spot06_scene/spot06_room_0Vtx_000A00
- scenes/shared/spot06_scene/spot06_room_0Vtx_0014A8
- scenes/shared/spot06_scene/spot06_room_0Vtx_0017A0
- scenes/shared/spot06_scene/spot06_room_0Vtx_0024B0
- scenes/shared/spot06_scene/spot06_room_0Vtx_0036C8
- scenes/shared/spot06_scene/spot06_room_0Vtx_0042E0
- scenes/shared/spot06_scene/spot06_room_0Vtx_004CE8
- scenes/shared/spot06_scene/spot06_room_0Vtx_005090
- scenes/shared/spot06_scene/spot06_room_0Vtx_005CD8
- scenes/shared/spot06_scene/spot06_room_0Vtx_006600
- scenes/shared/spot06_scene/spot06_room_0Vtx_006F28
- scenes/shared/spot06_scene/spot06_room_0Vtx_0084C8
- scenes/shared/spot06_scene/spot06_room_0Vtx_0089F0
- scenes/shared/spot06_scene/spot06_room_0Vtx_009070
- scenes/shared/spot06_scene/spot06_room_0Vtx_0096E8
- scenes/shared/spot06_scene/spot06_room_0Vtx_009A18
- scenes/shared/spot06_scene/spot06_room_0Vtx_009E48
- scenes/shared/spot06_scene/spot06_room_0Vtx_00A490
Textures (43)textures, their palettes, and prerendered backdrops
- scenes/shared/spot06_scene/spot06_sceneTLUT_007C10
- scenes/shared/spot06_scene/spot06_sceneTex_007C38
- scenes/shared/spot06_scene/spot06_sceneTex_008038
- scenes/shared/spot06_scene/spot06_sceneTex_008438
- scenes/shared/spot06_scene/spot06_sceneTex_008838
- scenes/shared/spot06_scene/spot06_sceneTex_009838
- scenes/shared/spot06_scene/spot06_sceneTex_0098B8
- scenes/shared/spot06_scene/spot06_sceneTex_009AB8
- scenes/shared/spot06_scene/spot06_sceneTex_00AAB8
- scenes/shared/spot06_scene/spot06_sceneTex_00AEB8
- scenes/shared/spot06_scene/spot06_sceneTex_00B6B8
- scenes/shared/spot06_scene/spot06_sceneTex_00BAB8
- scenes/shared/spot06_scene/spot06_sceneTex_00BEB8
- scenes/shared/spot06_scene/spot06_sceneTex_00C2B8
- scenes/shared/spot06_scene/spot06_sceneTex_00C4B8
- scenes/shared/spot06_scene/spot06_sceneTex_00CCB8
- scenes/shared/spot06_scene/spot06_sceneTex_00DCB8
- scenes/shared/spot06_scene/spot06_sceneTex_00ECB8
- scenes/shared/spot06_scene/spot06_sceneTex_00F4B8
- scenes/shared/spot06_scene/spot06_sceneTex_00F6B8
- scenes/shared/spot06_scene/spot06_sceneTex_00FEB8
- scenes/shared/spot06_scene/spot06_sceneTex_010EB8
- scenes/shared/spot06_scene/spot06_sceneTex_0116B8
- scenes/shared/spot06_scene/spot06_sceneTex_011EB8
- scenes/shared/spot06_scene/spot06_sceneTex_0122B8
- scenes/shared/spot06_scene/spot06_sceneTex_0126B8
- scenes/shared/spot06_scene/spot06_sceneTex_012EB8
- scenes/shared/spot06_scene/spot06_sceneTex_0130B8
- scenes/shared/spot06_scene/spot06_sceneTex_0140B8
- scenes/shared/spot06_scene/spot06_sceneTex_0148B8
- scenes/shared/spot06_scene/spot06_sceneTex_014CB8
- scenes/shared/spot06_scene/spot06_sceneTex_0154B8
- scenes/shared/spot06_scene/spot06_sceneTex_015CB8
- scenes/shared/spot06_scene/spot06_sceneTex_0164B8
- scenes/shared/spot06_scene/spot06_sceneTex_016CB8
- scenes/shared/spot06_scene/spot06_sceneTex_0170B8
- scenes/shared/spot06_scene/spot06_sceneTex_0178B8
- scenes/shared/spot06_scene/spot06_sceneTex_017CB8
- scenes/shared/spot06_scene/spot06_sceneTex_0184B8
- scenes/shared/spot06_scene/spot06_sceneTex_018CB8
- scenes/shared/spot06_scene/spot06_sceneTex_0194B8
- scenes/shared/spot06_scene/spot06_sceneTex_01A4B8
- scenes/shared/spot06_scene/spot06_sceneTex_01ACB8
Collision (1)the collision mesh and its surface types
- scenes/shared/spot06_scene/spot06_sceneCollisionHeader_0055AC
Actor lists (4)the placed-actor lists of each room and setup
- scenes/shared/spot06_scene/spot06_room_0ActorEntry_00007C
- scenes/shared/spot06_scene/spot06_room_0ActorEntry_000580
- scenes/shared/spot06_scene/spot06_room_0ActorEntry_000890
- scenes/shared/spot06_scene/spot06_room_0ActorEntry_000974
Paths (6)the waypoint routes NPCs follow
- scenes/shared/spot06_scene/gSpot06Path_007764
- scenes/shared/spot06_scene/spot06_scenePathwayList_000268
- scenes/shared/spot06_scene/spot06_scenePathwayList_0076AC
- scenes/shared/spot06_scene/spot06_scenePathwayList_0076D8
- scenes/shared/spot06_scene/spot06_scenePathwayList_0078E8
- scenes/shared/spot06_scene/spot06_scenePathwayList_0079F0
Cutscenes (4)cutscene command scripts
- scenes/shared/spot06_scene/gLakeHyliaIntroCs
- scenes/shared/spot06_scene/gLakeHyliaOwlCs
- scenes/shared/spot06_scene/spot06_sceneSet_007780CutsceneData_0055E0
- scenes/shared/spot06_scene/spot06_sceneSet_007920CutsceneData_006E90
Other (1)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/shared/spot06_scene/gLakeHyliaFireArrowsCS






