Prelude Manual / Fish, Bugs, Butterflies Group Spawner Open the editor →

Fish, Bugs, Butterflies Group Spawner

Fish, Bugs, Butterflies Group Spawner is an item/action actor in Ocarina of Time.

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Placement

Draws nothing static. It renders procedurally or not at all, so it may be invisible in the editor even when placed correctly.

An invisible proximity spawner (children appear within ~1000 units of the camera). Bits 5-6 (spawn method) must be 0 or 1 or nothing ever spawns; bits 8-10 (pattern) must be 0-2. Butterflies need the field keep bank, and its fish swim in mid-air without water.

Spawns variants (4)

This actor is placed in one of these forms. Pick it from the editor's Spawns dropdown. The value is what the actor's parameters store.

ValueSpawns
No draw function0Grass (bushes)The low 5 bits must be 2 (fish), 3 (bugs) or 4 (butterflies) — everything else removes itself at spawn.
No draw function2Fish
No draw function3Bugs
No draw function4Butterflies

Parameters

Beyond the spawns above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100010001100100100Count (0 = pattern default)PatternRespawnSpawns

Shown: 0x2324, the value a newly placed copy starts with.

Appears in (12)

Gerudo Training GroundGerudo Training GroundGerudo ValleyGerudo ValleyGraveyardGraveyardGrottosGrottosHyrule CastleHyrule CastleKakariko VillageKakariko VillageLake HyliaLake HyliaLost WoodsLost WoodsMarket DayMarket DayZoras DomainZoras DomainZoras FountainZoras FountainZoras RiverZoras River

Model

There is no model to replace: this actor draws nothing itself.

Item/Action actors