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Fairy

Fairy is an item/action actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (8)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
Navi0Navi~16 units tallParams 0 becomes a second NAVI that follows Link everywhere; 1/5 are transient revive effects; 2/7 heal but vanish after ~240 frames. Use 6 for a persistent bottle-catchable healing fairy, or 4 for an invisible spawner that makes a fountain of eight.
Revive Bottle1Revive Bottle~16 units tallParams 0 becomes a second NAVI that follows Link everywhere; 1/5 are transient revive effects; 2/7 heal but vanish after ~240 frames. Use 6 for a persistent bottle-catchable healing fairy, or 4 for an invisible spawner that makes a fountain of eight.
Heal Timed2Heal Timed~16 units tallParams 0 becomes a second NAVI that follows Link everywhere; 1/5 are transient revive effects; 2/7 heal but vanish after ~240 frames. Use 6 for a persistent bottle-catchable healing fairy, or 4 for an invisible spawner that makes a fountain of eight.
Kokiri3Kokiri~16 units tallThe Kokiri fairy (3) needs a parent actor to orbit — placed alone it removes itself on the first update.
No preview yet4Spawner
Revive Death5Revive Death~16 units tallParams 0 becomes a second NAVI that follows Link everywhere; 1/5 are transient revive effects; 2/7 heal but vanish after ~240 frames. Use 6 for a persistent bottle-catchable healing fairy, or 4 for an invisible spawner that makes a fountain of eight.
Heal6Heal~16 units tall
Heal Big7Heal Big~8 units tallParams 0 becomes a second NAVI that follows Link everywhere; 1/5 are transient revive effects; 2/7 heal but vanish after ~240 frames. Use 6 for a persistent bottle-catchable healing fairy, or 4 for an invisible spawner that makes a fountain of eight.
BrokenParams must be 0-7 — anything else crashes on the first frame.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Type

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (3)

Fairys FountainFairys FountainGrave With Fairys FountainGrave With Fairys FountainInside Ganons CastleInside Ganons Castle

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/gameplay_keep/gFairySkel
Animationobjects/gameplay_keep/gFairyAnim

Objects loaded

An edit to a shared object reaches every actor that loads it.

Item/Action actors