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Blue Fire Flames

Blue Fire Flames is an item/action actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Flame variants (4)

This actor is placed in one of these forms. Pick it from the editor's Flame dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueFlame
65535Blue Fire (persistent, bottle-capturable)
0Dropped flame (one-shot)Only Blue Fire persists and can be caught in a bottle — the other flames are one-shot animations that vanish in seconds, and an unlisted value is invisible and inert but never removed.
1Small flame (one-shot)Only Blue Fire persists and can be caught in a bottle — the other flames are one-shot animations that vanish in seconds, and an unlisted value is invisible and inert but never removed.
2Small flame (one-shot, alternate)Only Blue Fire persists and can be caught in a bottle — the other flames are one-shot animations that vanish in seconds, and an unlisted value is invisible and inert but never removed.

Parameters

Beyond the flame above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432101111111111111111Flame

Shown: 0xFFFF, the value a newly placed copy starts with.

Appears in (2)

Ice CavernIce CavernInside Ganons CastleInside Ganons Castle

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/gameplay_keep/gEffFire1DL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Item/Action actors