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Reflectable Light Beam

Reflectable Light Beam is an item/action actor in Ocarina of Time.

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Placement

BrokenEvery beam is a pre-configured table row at fixed Spirit Temple / Ganon's Castle coordinates — placement position is ignored entirely, and the visible glow only renders while the Mirror Shield reflects it.

Beam variants (10)

This actor is placed in one of these forms. Pick it from the editor's Beam dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueBeam
0Beam 1
1Beam 2
2Beam 3
3Beam 4
4Beam 5
5Beam 6
6Beam 7
7Beam 8
8Beam 9
9Beam 10
BrokenOnly the ten listed beams exist — any other value reads past the table and then self-destructs.

Parameters

Beyond the beam above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Beam

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (2)

Inside Ganons CastleInside Ganons CastleSpirit TempleSpirit Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_mir_ray/gShieldBeamGlowDL
objects/object_mir_ray/gShieldBeamImageDL

Objects loaded

Item/Action actors