Zoras River
spot03_scene · scene 0x54

At a glance
| Field | Value |
|---|---|
| Internal name | spot03_scene |
| Scene ID | 0x54 |
| Type | Overworld |
| Rooms | 2 |
Actors (25)
Invisible as placedAmbient Sound Effects
Bean Plant Spot
Bean Salesman
Brown Bombable Boulder
Bush/Grass
Collectibles
CuccoNo draw functionDialog Spot
Environmental EffectsNo draw functionFish, Bugs, Butterflies Group SpawnerNo preview yetFrog Song Spot and Frogs
Gossip StoneNo preview yetGrotto EntranceNo draw functionInvisible Collectible
Kaepora Gaebora
Liftable RockNo draw functionOcarina Music Staff Spot
OctorokNo draw functionProximity Weather EffectsNo draw functionRock/Bush groupsInvisible as placedRoom changing plane
Skullwalltula and Gold Skulltulas
Tektite
Trees and Bushes
Zora's River Waterfall
Bean Plant Spot
Bean Salesman
Brown Bombable Boulder
Bush/Grass
Collectibles
CuccoNo draw functionDialog Spot
Environmental EffectsNo draw functionFish, Bugs, Butterflies Group SpawnerNo preview yetFrog Song Spot and Frogs
Gossip StoneNo preview yetGrotto EntranceNo draw functionInvisible Collectible
Kaepora Gaebora
Liftable RockNo draw functionOcarina Music Staff Spot
OctorokNo draw functionProximity Weather EffectsNo draw functionRock/Bush groupsInvisible as placedRoom changing plane
Skullwalltula and Gold Skulltulas
Tektite
Trees and Bushes
Zora's River WaterfallExits to (4)
Resources (120)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/shared/spot03_scene/
6 Headers51 Display lists25 Vertices26 Textures1 Collision4 Actor lists7 Paths
Show all 120 resource names
Headers (6)the scene and room headers, plus every day/night Set_ variant
- scenes/shared/spot03_scene/spot03_room_0
- scenes/shared/spot03_scene/spot03_room_0Set_000580
- scenes/shared/spot03_scene/spot03_room_1
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0
- scenes/shared/spot03_scene/spot03_scene
- scenes/shared/spot03_scene/spot03_sceneSet_0065B0
Display lists (51)the drawing commands for a room's or a model's geometry
- scenes/shared/spot03_scene/gSpot03DL_0074E8
- scenes/shared/spot03_scene/spot03_room_0DL_001460
- scenes/shared/spot03_scene/spot03_room_0DL_0022F0
- scenes/shared/spot03_scene/spot03_room_0DL_003298
- scenes/shared/spot03_scene/spot03_room_0DL_004658
- scenes/shared/spot03_scene/spot03_room_0DL_0054D8
- scenes/shared/spot03_scene/spot03_room_0DL_006508
- scenes/shared/spot03_scene/spot03_room_0DL_007478
- scenes/shared/spot03_scene/spot03_room_0DL_007A80
- scenes/shared/spot03_scene/spot03_room_0DL_008248
- scenes/shared/spot03_scene/spot03_room_0DL_008B88
- scenes/shared/spot03_scene/spot03_room_0DL_009330
- scenes/shared/spot03_scene/spot03_room_0DL_009660
- scenes/shared/spot03_scene/spot03_room_0DL_00C4B0
- scenes/shared/spot03_scene/spot03_room_0DL_00CEB0
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_001460
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_0022F0
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_003298
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_004658
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_0054D8
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_006508
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_007478
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_007A80
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_008248
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_008B88
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_009330
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_009660
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_00C4B0
- scenes/shared/spot03_scene/spot03_room_0Set_000580DL_00CEB0
- scenes/shared/spot03_scene/spot03_room_1DL_000750
- scenes/shared/spot03_scene/spot03_room_1DL_001078
- scenes/shared/spot03_scene/spot03_room_1DL_001AA8
- scenes/shared/spot03_scene/spot03_room_1DL_0023E0
- scenes/shared/spot03_scene/spot03_room_1DL_002CB0
- scenes/shared/spot03_scene/spot03_room_1DL_003658
- scenes/shared/spot03_scene/spot03_room_1DL_0043D0
- scenes/shared/spot03_scene/spot03_room_1DL_0047C0
- scenes/shared/spot03_scene/spot03_room_1DL_004C88
- scenes/shared/spot03_scene/spot03_room_1DL_004F98
- scenes/shared/spot03_scene/spot03_room_1DL_007210
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_000750
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001078
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001AA8
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0023E0
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_002CB0
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_003658
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0043D0
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0047C0
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004C88
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004F98
- scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_007210
Vertices (25)the vertex arrays those drawing commands read
- scenes/shared/spot03_scene/spot03_room_0Vtx_0007B0
- scenes/shared/spot03_scene/spot03_room_0Vtx_001750
- scenes/shared/spot03_scene/spot03_room_0Vtx_002DA8
- scenes/shared/spot03_scene/spot03_room_0Vtx_0038F8
- scenes/shared/spot03_scene/spot03_room_0Vtx_004D48
- scenes/shared/spot03_scene/spot03_room_0Vtx_005E18
- scenes/shared/spot03_scene/spot03_room_0Vtx_006AC8
- scenes/shared/spot03_scene/spot03_room_0Vtx_007840
- scenes/shared/spot03_scene/spot03_room_0Vtx_007C78
- scenes/shared/spot03_scene/spot03_room_0Vtx_008468
- scenes/shared/spot03_scene/spot03_room_0Vtx_008F70
- scenes/shared/spot03_scene/spot03_room_0Vtx_009500
- scenes/shared/spot03_scene/spot03_room_0Vtx_00C3B0
- scenes/shared/spot03_scene/spot03_room_0Vtx_00C570
- scenes/shared/spot03_scene/spot03_room_1Vtx_000300
- scenes/shared/spot03_scene/spot03_room_1Vtx_0008F8
- scenes/shared/spot03_scene/spot03_room_1Vtx_0014A8
- scenes/shared/spot03_scene/spot03_room_1Vtx_002020
- scenes/shared/spot03_scene/spot03_room_1Vtx_002740
- scenes/shared/spot03_scene/spot03_room_1Vtx_0030A8
- scenes/shared/spot03_scene/spot03_room_1Vtx_003880
- scenes/shared/spot03_scene/spot03_room_1Vtx_004680
- scenes/shared/spot03_scene/spot03_room_1Vtx_0048C8
- scenes/shared/spot03_scene/spot03_room_1Vtx_004E58
- scenes/shared/spot03_scene/spot03_room_1Vtx_006AE0
Textures (26)textures, their palettes, and prerendered backdrops
- scenes/shared/spot03_scene/spot03_room_0Tex_0097B0
- scenes/shared/spot03_scene/spot03_room_0Tex_009BB0
- scenes/shared/spot03_scene/spot03_room_0Tex_00A3B0
- scenes/shared/spot03_scene/spot03_room_0Tex_00ABB0
- scenes/shared/spot03_scene/spot03_room_0Tex_00BBB0
- scenes/shared/spot03_scene/spot03_room_0Tex_00BFB0
- scenes/shared/spot03_scene/spot03_room_0Tex_00D180
- scenes/shared/spot03_scene/spot03_room_1Tex_0050D8
- scenes/shared/spot03_scene/spot03_room_1Tex_0058D8
- scenes/shared/spot03_scene/spot03_room_1Tex_005CD8
- scenes/shared/spot03_scene/spot03_room_1Tex_005ED8
- scenes/shared/spot03_scene/spot03_room_1Tex_0062D8
- scenes/shared/spot03_scene/spot03_sceneTLUT_006920
- scenes/shared/spot03_scene/spot03_sceneTLUT_006B28
- scenes/shared/spot03_scene/spot03_sceneTLUT_006D30
- scenes/shared/spot03_scene/spot03_sceneTex_006D58
- scenes/shared/spot03_scene/spot03_sceneTex_007158
- scenes/shared/spot03_scene/spot03_sceneTex_007558
- scenes/shared/spot03_scene/spot03_sceneTex_007958
- scenes/shared/spot03_scene/spot03_sceneTex_007D58
- scenes/shared/spot03_scene/spot03_sceneTex_008558
- scenes/shared/spot03_scene/spot03_sceneTex_008D58
- scenes/shared/spot03_scene/spot03_sceneTex_009558
- scenes/shared/spot03_scene/spot03_sceneTex_009D58
- scenes/shared/spot03_scene/spot03_sceneTex_00A558
- scenes/shared/spot03_scene/spot03_sceneTex_00AD58
Collision (1)the collision mesh and its surface types
- scenes/shared/spot03_scene/spot03_sceneCollisionHeader_006580
Actor lists (4)the placed-actor lists of each room and setup
- scenes/shared/spot03_scene/spot03_room_0ActorEntry_000070
- scenes/shared/spot03_scene/spot03_room_0ActorEntry_0005D4
- scenes/shared/spot03_scene/spot03_room_1ActorEntry_000060
- scenes/shared/spot03_scene/spot03_room_1ActorEntry_00022C
Paths (7)the waypoint routes NPCs follow
- scenes/shared/spot03_scene/gSpot03Path_0002BC
- scenes/shared/spot03_scene/gSpot03Path_006908
- scenes/shared/spot03_scene/spot03_scenePathwayList_00020C
- scenes/shared/spot03_scene/spot03_scenePathwayList_000278
- scenes/shared/spot03_scene/spot03_scenePathwayList_0067A8
- scenes/shared/spot03_scene/spot03_scenePathwayList_006814
- scenes/shared/spot03_scene/spot03_scenePathwayList_006858



