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Zoras River

spot03_scene · scene 0x54

Zoras River

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At a glance

Field Value
Internal name spot03_scene
Scene ID 0x54
Type Overworld
Rooms 2

Actors (25)

Invisible as placedAmbient Sound EffectsBean Plant SpotBean Plant SpotBean SalesmanBean SalesmanBrown Bombable BoulderBrown Bombable BoulderBush/GrassBush/GrassCollectiblesCollectiblesCuccoCuccoNo draw functionDialog SpotEnvironmental EffectsEnvironmental EffectsNo draw functionFish, Bugs, Butterflies Group SpawnerNo preview yetFrog Song Spot and FrogsGossip StoneGossip StoneNo preview yetGrotto EntranceNo draw functionInvisible CollectibleKaepora GaeboraKaepora GaeboraLiftable RockLiftable RockNo draw functionOcarina Music Staff SpotOctorokOctorokNo draw functionProximity Weather EffectsNo draw functionRock/Bush groupsInvisible as placedRoom changing planeSkullwalltula and Gold SkulltulasSkullwalltula and Gold SkulltulasTektiteTektiteTrees and BushesTrees and BushesZora's River WaterfallZora's River Waterfall

Exits to (4)

Hyrule FieldHyrule FieldLost WoodsLost WoodsZoras DomainZoras DomainZoras FountainZoras Fountain

Resources (120)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/shared/spot03_scene/

6 Headers51 Display lists25 Vertices26 Textures1 Collision4 Actor lists7 Paths

Show all 120 resource names

Headers (6)the scene and room headers, plus every day/night Set_ variant

  • scenes/shared/spot03_scene/spot03_room_0
  • scenes/shared/spot03_scene/spot03_room_0Set_000580
  • scenes/shared/spot03_scene/spot03_room_1
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0
  • scenes/shared/spot03_scene/spot03_scene
  • scenes/shared/spot03_scene/spot03_sceneSet_0065B0

Display lists (51)the drawing commands for a room's or a model's geometry

  • scenes/shared/spot03_scene/gSpot03DL_0074E8
  • scenes/shared/spot03_scene/spot03_room_0DL_001460
  • scenes/shared/spot03_scene/spot03_room_0DL_0022F0
  • scenes/shared/spot03_scene/spot03_room_0DL_003298
  • scenes/shared/spot03_scene/spot03_room_0DL_004658
  • scenes/shared/spot03_scene/spot03_room_0DL_0054D8
  • scenes/shared/spot03_scene/spot03_room_0DL_006508
  • scenes/shared/spot03_scene/spot03_room_0DL_007478
  • scenes/shared/spot03_scene/spot03_room_0DL_007A80
  • scenes/shared/spot03_scene/spot03_room_0DL_008248
  • scenes/shared/spot03_scene/spot03_room_0DL_008B88
  • scenes/shared/spot03_scene/spot03_room_0DL_009330
  • scenes/shared/spot03_scene/spot03_room_0DL_009660
  • scenes/shared/spot03_scene/spot03_room_0DL_00C4B0
  • scenes/shared/spot03_scene/spot03_room_0DL_00CEB0
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_001460
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_0022F0
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_003298
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_004658
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_0054D8
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_006508
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_007478
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_007A80
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_008248
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_008B88
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_009330
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_009660
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_00C4B0
  • scenes/shared/spot03_scene/spot03_room_0Set_000580DL_00CEB0
  • scenes/shared/spot03_scene/spot03_room_1DL_000750
  • scenes/shared/spot03_scene/spot03_room_1DL_001078
  • scenes/shared/spot03_scene/spot03_room_1DL_001AA8
  • scenes/shared/spot03_scene/spot03_room_1DL_0023E0
  • scenes/shared/spot03_scene/spot03_room_1DL_002CB0
  • scenes/shared/spot03_scene/spot03_room_1DL_003658
  • scenes/shared/spot03_scene/spot03_room_1DL_0043D0
  • scenes/shared/spot03_scene/spot03_room_1DL_0047C0
  • scenes/shared/spot03_scene/spot03_room_1DL_004C88
  • scenes/shared/spot03_scene/spot03_room_1DL_004F98
  • scenes/shared/spot03_scene/spot03_room_1DL_007210
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_000750
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001078
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001AA8
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0023E0
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_002CB0
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_003658
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0043D0
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0047C0
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004C88
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004F98
  • scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_007210

Vertices (25)the vertex arrays those drawing commands read

  • scenes/shared/spot03_scene/spot03_room_0Vtx_0007B0
  • scenes/shared/spot03_scene/spot03_room_0Vtx_001750
  • scenes/shared/spot03_scene/spot03_room_0Vtx_002DA8
  • scenes/shared/spot03_scene/spot03_room_0Vtx_0038F8
  • scenes/shared/spot03_scene/spot03_room_0Vtx_004D48
  • scenes/shared/spot03_scene/spot03_room_0Vtx_005E18
  • scenes/shared/spot03_scene/spot03_room_0Vtx_006AC8
  • scenes/shared/spot03_scene/spot03_room_0Vtx_007840
  • scenes/shared/spot03_scene/spot03_room_0Vtx_007C78
  • scenes/shared/spot03_scene/spot03_room_0Vtx_008468
  • scenes/shared/spot03_scene/spot03_room_0Vtx_008F70
  • scenes/shared/spot03_scene/spot03_room_0Vtx_009500
  • scenes/shared/spot03_scene/spot03_room_0Vtx_00C3B0
  • scenes/shared/spot03_scene/spot03_room_0Vtx_00C570
  • scenes/shared/spot03_scene/spot03_room_1Vtx_000300
  • scenes/shared/spot03_scene/spot03_room_1Vtx_0008F8
  • scenes/shared/spot03_scene/spot03_room_1Vtx_0014A8
  • scenes/shared/spot03_scene/spot03_room_1Vtx_002020
  • scenes/shared/spot03_scene/spot03_room_1Vtx_002740
  • scenes/shared/spot03_scene/spot03_room_1Vtx_0030A8
  • scenes/shared/spot03_scene/spot03_room_1Vtx_003880
  • scenes/shared/spot03_scene/spot03_room_1Vtx_004680
  • scenes/shared/spot03_scene/spot03_room_1Vtx_0048C8
  • scenes/shared/spot03_scene/spot03_room_1Vtx_004E58
  • scenes/shared/spot03_scene/spot03_room_1Vtx_006AE0

Textures (26)textures, their palettes, and prerendered backdrops

  • scenes/shared/spot03_scene/spot03_room_0Tex_0097B0
  • scenes/shared/spot03_scene/spot03_room_0Tex_009BB0
  • scenes/shared/spot03_scene/spot03_room_0Tex_00A3B0
  • scenes/shared/spot03_scene/spot03_room_0Tex_00ABB0
  • scenes/shared/spot03_scene/spot03_room_0Tex_00BBB0
  • scenes/shared/spot03_scene/spot03_room_0Tex_00BFB0
  • scenes/shared/spot03_scene/spot03_room_0Tex_00D180
  • scenes/shared/spot03_scene/spot03_room_1Tex_0050D8
  • scenes/shared/spot03_scene/spot03_room_1Tex_0058D8
  • scenes/shared/spot03_scene/spot03_room_1Tex_005CD8
  • scenes/shared/spot03_scene/spot03_room_1Tex_005ED8
  • scenes/shared/spot03_scene/spot03_room_1Tex_0062D8
  • scenes/shared/spot03_scene/spot03_sceneTLUT_006920
  • scenes/shared/spot03_scene/spot03_sceneTLUT_006B28
  • scenes/shared/spot03_scene/spot03_sceneTLUT_006D30
  • scenes/shared/spot03_scene/spot03_sceneTex_006D58
  • scenes/shared/spot03_scene/spot03_sceneTex_007158
  • scenes/shared/spot03_scene/spot03_sceneTex_007558
  • scenes/shared/spot03_scene/spot03_sceneTex_007958
  • scenes/shared/spot03_scene/spot03_sceneTex_007D58
  • scenes/shared/spot03_scene/spot03_sceneTex_008558
  • scenes/shared/spot03_scene/spot03_sceneTex_008D58
  • scenes/shared/spot03_scene/spot03_sceneTex_009558
  • scenes/shared/spot03_scene/spot03_sceneTex_009D58
  • scenes/shared/spot03_scene/spot03_sceneTex_00A558
  • scenes/shared/spot03_scene/spot03_sceneTex_00AD58

Collision (1)the collision mesh and its surface types

  • scenes/shared/spot03_scene/spot03_sceneCollisionHeader_006580

Actor lists (4)the placed-actor lists of each room and setup

  • scenes/shared/spot03_scene/spot03_room_0ActorEntry_000070
  • scenes/shared/spot03_scene/spot03_room_0ActorEntry_0005D4
  • scenes/shared/spot03_scene/spot03_room_1ActorEntry_000060
  • scenes/shared/spot03_scene/spot03_room_1ActorEntry_00022C

Paths (7)the waypoint routes NPCs follow

  • scenes/shared/spot03_scene/gSpot03Path_0002BC
  • scenes/shared/spot03_scene/gSpot03Path_006908
  • scenes/shared/spot03_scene/spot03_scenePathwayList_00020C
  • scenes/shared/spot03_scene/spot03_scenePathwayList_000278
  • scenes/shared/spot03_scene/spot03_scenePathwayList_0067A8
  • scenes/shared/spot03_scene/spot03_scenePathwayList_006814
  • scenes/shared/spot03_scene/spot03_scenePathwayList_006858