Prelude Manual / Room changing plane Open the editor →

Room changing plane

Room changing plane is the invisible boundary in an open doorway or hallway that loads the next room as Link walks through it in Ocarina of Time.

← All actors

Placement

Prelude places this actor between two rooms, not inside one. Pick both rooms when you place it. It draws nothing in the game, and it needs no object of its own.

Plane Type variants (7)

This actor is placed in one of these forms. Pick it from the editor's Plane Type dropdown. The value is what the actor's parameters store.

ValuePlane Type
Invisible as placed0Fading wallThe only form you can see. A black plane fades in as Link approaches and fades out once he is through. Open doorways use this.
Invisible as placed1Hole, pulls Link inA floor plane for a drop between floors. When Link is within 95 units of its height it pulls him to its center, stops him, and loads the back room with a screen fade.
Invisible as placed2Hole, silentA floor plane. Loads the room on Link's side of it, front above and back below, with no screen fade.
Invisible as placed3Switch-gated wallDoes nothing until its switch flag is set. Then it works like Instant wall, with a screen fade.
Invisible as placed4Instant wall, wideLoads the next room the moment Link crosses. Twice as wide as the other walls.
Invisible as placed5Hole, fadingA floor plane. Like Hole, silent, with a screen fade as Link nears its height.
Invisible as placed6Instant wallLoads the next room the moment Link crosses.
BrokenPlane Type 7 crashes the game. The editor's dropdown stops at 6, so only a parameters value typed by hand can reach it.

Parameters

Beyond the plane type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Transition IndexPlane TypeSwitch Flag

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (26)

Bottom Of The WellBottom Of The WellDeath Mountain CraterDeath Mountain CraterDeku TreeDeku TreeDodongos CavernDodongos CavernFire TempleFire TempleForest TempleForest TempleGanons Tower Collapse InteriorGanons Tower Collapse InteriorGerudo Training GroundGerudo Training GroundGerudos FortressGerudos FortressGoron CityGoron CityGraveyardGraveyardHaunted WastelandHaunted WastelandIce CavernIce CavernInside Ganons CastleInside Ganons CastleInside Ganons Castle CollapseInside Ganons Castle CollapseJabu JabuJabu JabuKokiri ForestKokiri ForestLost WoodsLost WoodsRoyal Familys TombRoyal Familys TombShadow TempleShadow TempleSpirit TempleSpirit TempleTemple Of TimeTemple Of TimeWater TempleWater TempleWindmill And Dampes GraveWindmill And Dampes GraveZoras DomainZoras DomainZoras RiverZoras River

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listoverlays/ovl_En_Holl/sPlaneDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Also carried in the overlay (1)

The actor's code carries these resources itself, instead of an object.

Door actors