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Skullwalltula and Gold Skulltulas

Skullwalltula and Gold Skulltulas is an NPC actor in Ocarina of Time.

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Placement

A Gold Skulltula despawns at load if the token its params encode (area index in bits 8-12, flag bit in the low byte) is already collected in the save. Keep the area index in the vanilla 0-23 range — higher reads out of bounds.

It clings to collision found by short raycasts at spawn — mount it against a wall or ceiling with its Y-rotation aimed at the surface, or it won't attach correctly.

Type variants (5)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
Skullwalltula (enemy)0Skullwalltula (enemy)~55 units tall
Gold Skulltula1Gold Skulltula~15 units tall
Gold (Hidden)2Gold (Hidden)~15 units tallThe night-only type (top bits 2) stays at scale 0 during the day — tested in daytime it looks missing.
Gold (Leap Out, Soil)3Gold (Leap Out, Soil)~15 units tall
Gold (Leap Out, Crate)4Gold (Leap Out, Crate)~15 units tall
CaveatThe top 3 bits pick the type: 0 = hostile Skullwalltula, 1 = wall Gold Skulltula, 2 = night-only Gold Skulltula, 3/4 = fly-up Gold Skulltula. Values 5-7 are undefined hybrids — don't use them.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000TypeToken Group (stored +1)Token Bitmask

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (28)

Bottom Of The WellBottom Of The WellDeath Mountain TrailDeath Mountain TrailDeku TreeDeku TreeDesert ColossusDesert ColossusDodongos CavernDodongos CavernFire TempleFire TempleForest TempleForest TempleGerudo ValleyGerudo ValleyGerudos FortressGerudos FortressGoron CityGoron CityGraveyardGraveyardGrottosGrottosHaunted WastelandHaunted WastelandIce CavernIce CavernJabu JabuJabu JabuKakariko VillageKakariko VillageKokiri ForestKokiri ForestLake HyliaLake HyliaLon Lon RanchLon Lon RanchLost WoodsLost WoodsOutside Ganons CastleOutside Ganons CastleSacred Forest MeadowSacred Forest MeadowShadow TempleShadow TempleSpirit TempleSpirit TempleWater TempleWater TempleZoras DomainZoras DomainZoras FountainZoras FountainZoras RiverZoras River

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path. A replaced limb is a part the actor swaps in while it draws. An added limb is a part it draws on top of the skeleton.

Skullwalltula (enemy)
Skeletonobjects/object_st/object_st_Skel_005298
Animationobjects/object_st/object_st_Anim_000304
Gold Skulltula · Gold (Hidden) · Gold (Leap Out, Soil) · Gold (Leap Out, Crate)
Skeletonobjects/object_st/object_st_Skel_005298
Animationobjects/object_st/object_st_Anim_000304
Limb 4, replacedobjects/object_st/object_st_DL_0043D8
Limb 5, replacedobjects/object_st/object_st_DL_003FB0
Limb 8, replacedobjects/object_st/object_st_DL_0046F0
Limb 11, replacedobjects/object_st/object_st_DL_0045C0
Limb 14, replacedobjects/object_st/object_st_DL_004658
Limb 17, replacedobjects/object_st/object_st_DL_004950
Limb 20, replacedobjects/object_st/object_st_DL_0048B8
Limb 23, replacedobjects/object_st/object_st_DL_004788
Limb 26, replacedobjects/object_st/object_st_DL_004820
Limb 29, replacedobjects/object_st/object_st_DL_0049E8

Objects loaded

An edit to a shared object reaches every actor that loads it.

NPC actors