Prelude Manual / Patrolling Gerudo Open the editor →

Patrolling Gerudo

Patrolling Gerudo is an NPC actor in Ocarina of Time.

← All actors

Placement

Until the carpenters are freed, the two guard types capture Link on sight and warp him out to Gerudo Valley/Fortress; after that flag they're friendly. The card giver force-talks.

Type variants (3)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
0Patrolling
1Stationary
2Gerudo Card giver (force-talks)
BrokenOnly the three listed types exist — any other value hits an assert with no behavior assigned.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Walk duration (× 10 frames)Type

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (3)

Gerudo ValleyGerudo ValleyGerudos FortressGerudos FortressThieves HideoutThieves Hideout

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_gla/gGerudoPurpleSkel
Animationobjects/object_gla/gGerudoPurpleWalkingAnim
Eyesobjects/object_gla/gGerudoPurpleEyeOpenTex Open, at rest
objects/object_gla/gGerudoPurpleEyeHalfTex Half
objects/object_gla/gGerudoPurpleEyeClosedTex Closed

Objects loaded

NPC actors