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Hyrule Castle Guard

Hyrule Castle Guard is an NPC actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Behaviour variants (2)

This actor is placed in one of these forms. Pick it from the editor's Behaviour dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueBehaviour
0Catches the player in ANY scene (warps to the castle)This form catches the player in ANY scene: approaching him fires the "Discovered!" capture and warps Link to the Hyrule Castle caught entrance, wherever he was.
1Only catches inside the castle's hard-coded area

Parameters

Beyond the behaviour above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Behaviour

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Hyrule CastleHyrule Castle

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_sd/gEnHeishiSkel
Animationobjects/object_sd/gEnHeishiIdleAnim

Objects loaded

An edit to a shared object reaches every actor that loads it.

NPC actors