White Clothed Gerudo
White Clothed Gerudo is an NPC actor in Ocarina of Time.
Placement
Until the save's carpenters-freed flags are set, the guard types capture Link on sight and warp him to a fixed Gerudo Valley/Fortress entrance. Only the gate guard just talks.
Type variants (6)
This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.
| Value | Type |
|---|---|
0 | Gate guard (talks only) |
1 | Gate operator |
4 | Standard guard |
5 | Valley floor guard (child era only)The valley-floor guard removes itself when Link is an adult. |
69 | Horseback-archery host (needs a bow on the save)The horseback-archery host removes himself unless the save already has a bow. |
70 | Training Ground guard |
Parameters
Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.
Shown: 0x0000, the value a newly placed copy starts with.
- Type
bits 0–7:0Gate guard (talks only),1Gate operator,4Standard guard,5Valley floor guard (child era only),69Horseback-archery host (needs a bow on the save),70Training Ground guard6 of 256 values used - Switch Flag
bits 8–13: 0–63all 64 values usedOne of the scene's 64 switch flags. Actors that share a number are linked: when one sets it, every actor reading it reacts. Flags 0 to 31 are saved with the game, 32 to 55 reset when you leave the scene, and 56 to 63 reset on every room change. Pick a number nothing else in this scene uses unless you mean to link them. The panel's link list shows who shares it.
Appears in (2)
Model
What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.
| Skeleton | objects/object_ge1/gGerudoWhiteSkel |
|---|---|
| Animation | objects/object_ge1/gGerudoWhiteIdleAnim |
| Eyes | objects/object_ge1/gGerudoWhiteEyeOpenTex Open, at restobjects/object_ge1/gGerudoWhiteEyeHalfTex Halfobjects/object_ge1/gGerudoWhiteEyeClosedTex Closed |
Objects loaded
objects/object_ge1
NPC actors
Adult Zelda · Adult Zelda (Cutscenes) · Bean Salesman · Bombchu Bowling Alley Lady · Bonooru the Scarecrow · Boss Carpenter · Carpenter's Son · Carpenter's Son (Child Era) · Carpenters · Carpenters (Kakariko) · Castle Courtyard Guards · Child Princess Zelda (at window) · Cow · Credits Revelers in Lon Lon · Cucco Lady · Cursed Skulltula People · Dampe (Alive) · Dampe's Ghost · Darunia · Darunia (Cutscenes) · Deku Mask Panel Head Judge · Deku Tree Sprout · Dog · Dust Effects · Entwined Lovers (Honey & Darling) · Fishing Pond Man and Fish · Frog Song Spot and Frogs · Gerudo Fortress Leader · Girl Chasing Cucco · Gorons (Cutscene) · Gorons 1 · Gorons 2 · Graveyard Boy · Haggling Townspeople · Happy Mask Shop Customer · Hyrule Castle Guard · Hyrule Guard · Hyrulian Guards · Impa (Cutscenes) · Ingo · Iron Knuckle armor pieces (Spirit Temple Nabooru fight) · Kaepora Gaebora · Kakariko Village Rooftop Man · King Zora · Kokiri Children · Koume and Kotake · Lakeside Professor · Magic Carpet Man · Magic Carpet Man Carpet · Magic Vortex · Malon (Adult, Ingo's Ranch) · Malon (Adult, Lon Lon Ranch) · Malon (Child) · Market NPCs · Medigoron · Metal Bars (Ganon's Castle) · Mido · Nabooru · Patrolling Gerudo · Pierre the Scarecrow · Poe Collector and Surroundings · Potion Shop Granny · Rauru · Running Man (Adult Era) · Running Man (Child Era) · Ruto (Adult) · Ruto (Child) · Saria · Saria (Cutscenes) · Sheik · Shooting Gallery Man · Shopkeeper · Skullwalltula and Gold Skulltulas · Talon · Treasure Box Shop Man · Uncursed Skulltula People · Unused NPC · Windmill Man · Zelda (Child) · Zelda's Magic to Open Gates · Zora · Zora Diving Game

