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Talon

Talon is an NPC actor in Ocarina of Time.

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Placement

In the Lon Lon ranch house and Hyrule Castle the default variant is additionally gated by his questline flags; in every other scene it always spawns as the sleeping Talon. Waking him sets the real questline's story flags save-wide.

Variants (3)

This actor is placed in one of these forms. Pick it from the editor's Variant dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueVariant
0Default (asleep, works anywhere)
1Exiled in Kakariko (adult only, before he returns)The exiled Talon is doubly gated: child Link never sees him, and he despawns once the "returned from Kakariko" story flag is set.
2Returned to the ranch (adult, after the chase)The returned-to-ranch Talon only spawns for adult Link on a save where he was already chased home from Kakariko — a fresh save never sees him.

Parameters

Beyond the variant above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Variant

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (5)

Hyrule CastleHyrule CastleKakariko Center Guest HouseKakariko Center Guest HouseLon Lon BuildingsLon Lon BuildingsLon Lon RanchLon Lon RanchStableStable

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_ta/gTalonSkel
Animationobjects/object_ta/gTalonStandAnim
Eyesobjects/object_ta/gTalonEyeOpenTex Open, at rest
objects/object_ta/gTalonEyeHalfTex Half
objects/object_ta/gTalonEyeClosedTex Closed
Textureobjects/object_ta/gTalonHeadSkinTex

Objects loaded

NPC actors