Prelude Manual / Gravestone Open the editor →

Gravestone

Gravestone is a background actor in Ocarina of Time.

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Placement

A pushable/pullable grave that works anywhere. Its extras are Graveyard-specific: a full pull at night there spawns a Poe (params 1 chimes instead), and pulling EVERY grave in the Graveyard triggers the rainbow/credits-music easter egg that tints the whole scene.

On a full pull variants (2)

This actor is placed in one of these forms. Pick it from the editor's On a full pull dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueOn a full pull
0Spawn a Poe (Graveyard at night only)
1Play the puzzle-solved chime

Parameters

Beyond the on a full pull above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000On a full pull

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (2)

GraveyardGraveyardLake HyliaLake Hylia

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_haka/gGravestoneStoneDL
objects/object_haka/gGravestoneEarthDL

Objects loaded

Background actors