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Windmill Objects

Windmill Objects is a background actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Piece variants (2)

This actor is placed in one of these forms. Pick it from the editor's Piece dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValuePiece
0Rotating gear (only one can exist)The gear starts the windmill music at spawn and, on destroy outside a cutscene, CLEARS the save's Song-of-Storms-in-windmill flag. Only one gear can exist.
1Dampé-race stone doorThe stone door was built for the Dampé race, not general use: it only works on switch flags 0x33-0x38, and a dropping door VOIDS the player out when its room assignment doesn't match.

Parameters

Beyond the piece above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000PieceSwitch Flag

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Windmill And Dampes GraveWindmill And Dampes Grave

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_relay_objects/gWindmillRotatingPlatformDL
objects/object_relay_objects/gDampeRaceDoorDL

Objects loaded

Background actors