Prelude Manual / Door of Time Collision Open the editor →

Door of Time Collision

Door of Time Collision is a background actor in Ocarina of Time.

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Placement

Draws nothing static. It renders procedurally or not at all, so it may be invisible in the editor even when placed correctly.

An invisible collision wall that is solid only while the save's Door-of-Time flag is unopened — on most saves it's a walk-through nothing. Params are ignored.

Model

There is no model to replace: this actor draws nothing itself.

Background actors