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Megaton Hammer Statue

Megaton Hammer Statue is a background actor in Ocarina of Time.

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Placement

The HIGH byte is its switch flag — already set at load means it never appears; hammering it apart sets the flag (only the Megaton Hammer works). Low byte 0 draws the body, nonzero the head.

Piece variants (2)

This actor is placed in one of these forms. Pick it from the editor's Piece dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValuePiece
0Statue body
1Statue head

Parameters

Beyond the piece above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (hammered apart)Piece

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (3)

Death Mountain CraterDeath Mountain CraterFire TempleFire TempleGerudo Training GroundGerudo Training Ground

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_hidan_objects/gFireTempleHammerableTotemBodyDL
objects/object_hidan_objects/gFireTempleHammerableTotemHeadDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Background actors