Prelude Manual / Rupee Patterns Open the editor →

Rupee Patterns

Rupee Patterns is a background actor in Ocarina of Time.

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Placement

Draws nothing static. It renders procedurally or not at all, so it may be invisible in the editor even when placed correctly.

An invisible spawner: its rupees appear when the camera comes within ~1150 units, and collecting them sets its flag so they never come back.

Pattern variants (3)

This actor is placed in one of these forms. Pick it from the editor's Pattern dropdown. The value is what the actor's parameters store.

ValuePattern
No draw function0Tower of 5 (Blue)
No draw function1Row of 5 (Green)
No draw function2Ring of 6 + Red
BrokenOnly the three listed patterns exist — any other value calls a garbage function pointer when the player approaches.

Parameters

Beyond the pattern above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000PatternSwitch Flag (set on pickup)

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (3)

Death Mountain CraterDeath Mountain CraterGrottosGrottosKokiri ForestKokiri Forest

Model

There is no model to replace: this actor draws nothing itself.

Background actors