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Water Plane (Water Temple)

Water Plane (Water Temple) is a background actor in Ocarina of Time.

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Placement

BrokenWrites scene water boxes by fixed index at spawn — the level controller touches indices up to 22. A scene without a Water-Temple-sized water-box table corrupts memory or crashes on load.

The level controller unconditionally claims switch flags 0x1C, 0x1D and 0x1E and rewrites them every frame — colliding with anything else in the scene on those flags.

Type variants (5)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store.

ValueType
No preview yet0Water Temple level controller (claims flags 0x1C-0x1E)
No preview yet1Inert water plane
No preview yet2Flag-gated plane — rises 85 units, writes water box 6
No preview yet3Flag-gated plane — rises 110 units, writes water box 8
No preview yet4Flag-gated plane — rises 160 units, writes water box 16

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (raises the plane)Type

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Water TempleWater Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/object_mizu_objects/gObjectMizuObjectsWaterDL_004B20

Objects loaded

An edit to a shared object reaches every actor that loads it.

Background actors