Prelude Manual / Bombable Walls (Fire Temple) Open the editor →

Bombable Walls (Fire Temple)

Bombable Walls (Fire Temple) is a background actor in Ocarina of Time.

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Placement

Tied to a scene switch flag: if that flag is already set when the scene loads it never appears, and bombing it open sets the flag.

Piece variants (3)

This actor is placed in one of these forms. Pick it from the editor's Piece dropdown. The value is what the actor's parameters store.

ValuePiece
No preview yet0Cracked stone floor
No preview yet1Bombable wall
No preview yet2Large bombable wall
BrokenOnly the three listed pieces exist (cracked stone floor, bombable wall, large bombable wall) — any other value removes itself at spawn.

Parameters

Beyond the piece above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (set when bombed)Piece

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Fire TempleFire Temple

Model

Prelude does not yet know what this actor draws. Start with the object below.

Objects loaded

An edit to a shared object reaches every actor that loads it.

Background actors