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Light Blocking Rock (Spirit Temple)

Light Blocking Rock (Spirit Temple) is a background actor in Ocarina of Time.

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Placement

If its switch flag is already set when the scene loads it spawns already broken, with no rock drawn. The light beam it reveals renders at hard-coded Spirit Temple coordinates, not at the actor, and the Mir_Ray it spawns needs its own object bank.

Parameters

The parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (hides it when set)

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Spirit TempleSpirit Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_jya_obj/gBombchuiwaDL
objects/object_jya_obj/gBombchuiwa2DL
objects/object_jya_obj/gBombchuiwaLight1DL
objects/object_jya_obj/gBombchuiwaLight2DL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Background actors