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Stationary Flamethrower Statue (Fire Temple)

Stationary Flamethrower Statue (Fire Temple) is a background actor in Ocarina of Time.

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Placement

Either statue's flame is a live enemy collider — the short one fires on a timer from scene load with no trigger at all, so it damages anything standing in front of it.

Statue variants (2)

This actor is placed in one of these forms. Pick it from the editor's Statue dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueStatue
0Short statue — flames on a fixed timer from scene load
1Tall statue — flames at players within ~300 units

Parameters

Beyond the statue above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Statue

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (1)

Fire TempleFire Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_hidan_objects/gFireTempleStationaryFlamethrowerShortDL
objects/object_hidan_objects/gFireTempleStationaryFlamethrowerTallDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Background actors