Prelude Manual / Large Crate Open the editor →

Large Crate

Large Crate is a background actor in Ocarina of Time.

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Placement

Its ROTATIONS are configuration, not orientation — the drop item and collectible flag ride the X and Z angles, and both are zeroed after being read, so the crate can never be tilted.

Parameters

The parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000No Gold Skulltula

Shown: 0x0000, the value a newly placed copy starts with.

Rotation fields

This actor reads these rotation fields as settings, not as a direction. The editor shows each one as a number field.

Field Axis What it does
Item Drop X The item the crate drops, numbered like a Collectible's Item field, so 0 is a green rupee. Minus 1, or 26 or more, drops nothing.
Collectible Flag Z Stops the crate's item from dropping again once taken. 1 to 31 save with the game, 32 to 63 reset when you leave the scene, 0 never saves.

Appears in (14)

Death Mountain CraterDeath Mountain CraterDog Lady HouseDog Lady HouseGerudo ValleyGerudo ValleyGerudos FortressGerudos FortressGoron CityGoron CityGraveyardGraveyardHaunted WastelandHaunted WastelandKakariko VillageKakariko VillageLakeside LaboratoryLakeside LaboratoryLon Lon RanchLon Lon RanchMarket DayMarket DayMarket Guard HouseMarket Guard HouseMarket NightMarket NightThieves HideoutThieves Hideout

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/object_kibako2/gLargeCrateDL

Objects loaded

Background actors