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Graveyard Actors

Graveyard Actors is a background actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (3)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
Pullable Grave0Pullable Grave~260 units tall
No preview yet1Small Grave (graveyard cutscene)Variant 1 removes itself when Link is an adult.
Royal Tomb (graveyard cutscene)2Royal Tomb (graveyard cutscene)~131 units tallVariants 2/3 die once the Royal-Tomb-destroyed story flag is set, and 3/4 are cutscene-only effects that render nothing placed alone. Variant 0 (the gravestone) rises 255 units when the flag in its high byte fires.
BrokenThe low byte picks the piece (0-4) — higher values assign no behavior and index the draw table out of bounds.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (set once pulled)Type

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (3)

Desert ColossusDesert ColossusGraveyardGraveyardTemple Of TimeTemple Of Time

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Pullable Grave
Display listobjects/object_spot02_objects/object_spot02_objects_DL_012A50
Small Grave (graveyard cutscene)
Display listobjects/object_spot02_objects/object_spot02_objects_DL_0127C0
Royal Tomb (graveyard cutscene)
Display listobjects/object_spot02_objects/object_spot02_objects_DL_0130B0

Objects loaded

An edit to a shared object reaches every actor that loads it.

Background actors