Prelude Manual / Large Fire Wall (Fire Temple) Open the editor →

Large Fire Wall (Fire Temple)

Large Fire Wall (Fire Temple) is a prop actor in Ocarina of Time.

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Placement

It burns Link on touch while it's up.

Behaviour variants (2)

This actor is placed in one of these forms. Pick it from the editor's Behaviour dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueBehaviour
0Fire wall where you place it
1Fire Temple chasing wall (teleports to hard-coded temple coordinates)The chasing variant teleports to hard-coded Fire Temple coordinates and usually deletes itself at spawn — it can't be placed anywhere else.

Parameters

Beyond the behaviour above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000BehaviourSwitch Flag (lowers the wall)

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (2)

Fire TempleFire TempleKakariko VillageKakariko Village

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listobjects/object_hidan_objects/gFireTempleBigFireWallDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors