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Redead and Gibdo

Redead and Gibdo is an enemy actor in Ocarina of Time.

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Placement

On death it sets its scene switch flag — and unlike most actors it has no "none" option, so the default already wires switch flag 0. Give it an unused flag if anything else in the scene reacts to switch flags; vanilla parks its throwaway ReDeads on 127, which the game folds onto the same room-change flag as 63.

Type variants (7)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
ReDead0ReDead~68 units tall
ReDead (Follows the pack)1ReDead (Follows the pack)~68 units tall
ReDead (Mourning — starts kneeling)2ReDead (Mourning — starts kneeling)~33 units tall
ReDead (Invisible, Lens of Truth)3ReDead (Invisible, Lens of Truth)~68 units tall
ReDead (Never roused)255ReDead (Never roused)~68 units tall
Gibdo254Gibdo~70 units tall
Gibdo (Rises from a coffin — starts lying down)253Gibdo (Rises from a coffin — starts lying down)~23 units tallThis is the coffin Gibdo: it spawns LYING ON ITS BACK with gravity off and rises when Link comes near. Vanilla never places one in a room — a coffin lid spawns it — so on open ground it reads as a body on the floor until it gets up.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Doesn't Freeze LinkSwitch Flag (set on death)Type

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (8)

Bottom Of The WellBottom Of The WellGrottosGrottosInside Ganons Castle CollapseInside Ganons Castle CollapseMarket RuinsMarket RuinsRedead GraveRedead GraveRoyal Familys TombRoyal Familys TombShadow TempleShadow TempleWindmill And Dampes GraveWindmill And Dampes Grave

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

ReDead · ReDead (Follows the pack) · ReDead (Invisible, Lens of Truth) · ReDead (Never roused)
Skeletonobjects/object_rd/gRedeadSkel
Animationobjects/object_rd/gGibdoRedeadIdleAnim
ReDead (Mourning — starts kneeling)
Skeletonobjects/object_rd/gRedeadSkel
Animationobjects/object_rd/gGibdoRedeadSobbingAnim
Gibdo · Gibdo (Rises from a coffin — starts lying down)
Skeletonobjects/object_rd/gGibdoSkel
Animationobjects/object_rd/gGibdoRedeadIdleAnim

Objects loaded

Enemy actors