Bubble
Bubble is an enemy actor in Ocarina of Time.
Placement
No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.
Type variants (5)
This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.
| Value | Type |
|---|---|
255 | Blue |
254 | Red |
253 | White (follows a path)White (0xFD) and big green (0xFB) follow a scene path indexed from the high byte with no bounds check — in a scene without that path they crash. Blue, red and regular green never touch paths. |
252 | Green |
251 | Green (big, follows a path)White (0xFD) and big green (0xFB) follow a scene path indexed from the high byte with no bounds check — in a scene without that path they crash. Blue, red and regular green never touch paths. |
Parameters
Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.
Shown: 0x00FF, the value a newly placed copy starts with.
- Type
bits 0–7:255Blue,254Red,253White (follows a path),252Green,251Green (big, follows a path)5 of 256 values usedBlue/Red/Green work anywhere. The White and big-Green forms walk a scene path, so they need a scene with authored paths. Type 0 is an internal flame-trail child — don't use it. The high byte is overloaded (path index / bob height) per type; it stays in Advanced.
Appears in (8)
Bottom Of The Well
Death Mountain Crater
Fire Temple
Forest Temple
Gerudo Training Ground
Inside Ganons Castle
Shadow Temple
Spirit TempleModel
What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.
| Skeleton | objects/object_Bb/object_Bb_Skel_001A30 |
|---|---|
| Animation | objects/object_Bb/object_Bb_Anim_000444 |
| Display list | objects/gameplay_keep/gEffFire1DL |
Objects loaded
objects/object_Bbobjects/gameplay_keepshared with 105 other actors
An edit to a shared object reaches every actor that loads it.
Enemy actors
Anubis (Body) · Anubis Fire Attack · Armos Statue · Baby Dodongo · Bari · Beamos · Big Octo · Big/Small Poe Spawn Point · Biri · Cucco (Attacking) · Dead Hand · Dead Hand's Hand · Deku Baba · Dodongo · Electric Tailpasaran · Electrified Tentacle (Inside Jabu-Jabu's Belly) · Falling Burning Rocks · Falling Rock Spawner · Flare Dancer · Flare Dancer Core · Flare Dancer Fire Attack · Flobbery Muscle Block (Jabu-Jabu's Belly) · Floormaster · Flying Floor Tile · Frezzard · Gerudo Thief · Gohma Larva · Grounded Sales Scrub · Guay · Hint Deku Scrubs (Deku Tree) · Keese · King Dodongo's Fire Breath · Like-Like · Lizalfos and Dinolfos · Mad Scrub · Moblins · Octorok · Peahat and Larva · Poe · Poe Sisters · Redead and Gibdo · Room Timer · Shabom · Shell Blade · Skullkid · Skullkid Needle Attack · Skulltula · Spike (Enemy) · Stalchild · Stalfos · Stinger (Land) · Stinger (Water) · Tektite · Tentacle (Inside Jabu-Jabu's Belly) · Torch Slug · Wallmaster · Withered Deku Baba · Wolfos