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Gohma Larva

Gohma Larva is an enemy actor in Ocarina of Time.

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Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (4)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
6Egg (floor)
7Egg (floor, alt)
8Egg (ceiling)
9Egg (ceiling, alt)
BrokenParams below 6 (including the default 0) are Boss Gohma's brood: 3-5 crash on the first frame (no behavior assigned) and 0-2 crash on death writing into a missing Gohma parent. Use 6/7 (floor egg) or 8/9 (ceiling egg).
CaveatParams 10-99 are hatch debris that vanish within seconds; 100+ is an invisible boss-limb fragment. Neither is an enemy — keep params in 6-9.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000110Type

Shown: 0x0006, the value a newly placed copy starts with.

Appears in (1)

Deku TreeDeku Tree

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_gol/gObjectGolSkel
Animationobjects/object_gol/gObjectGolStandAnim

Objects loaded

Enemy actors