Moblins
Moblins is an enemy actor in Ocarina of Time.
Placement
No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.
Type variants (3)
This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.
| Value | Type | |
|---|---|---|
![]() | 65535 | Spear Guard~93 units tall |
![]() | 0 | Club Moblin~187 units tallThe Club Moblin repositions at load: if the player spawns behind it, it turns around and shifts +600 units in Z. |
![]() | 1 | Spear Patrol (needs scene path)~130 units tallAny params other than 0xFFFF (Spear Guard) or 0 (Club Moblin) is a Spear Patrol that walks the scene path named by the high byte — indexed with no bounds check, so a scene without that path crashes at spawn. |
Parameters
Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.
Shown: 0x0000, the value a newly placed copy starts with. The lower bar rows are fields that overlap the row above. The legend says when each one is read.
- Type
bits 0–15:65535Spear Guard,0Club Moblin,1Spear Patrol (needs scene path)Any value that isn't exactly Spear Guard or Club Moblin is a patrol — so once a patrol carries a path this box shows blank; it's still a patrol. - Path Index
bits 8–15: 0–255. Read when Type = Spear Patrol.all 256 values usedThe path the patrol walks. Which of the scene's paths the actor follows, as drawn in Actors mode. If the scene has no path at that index, the game can crash.
Appears in (1)
Model
What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.
| Skeleton | objects/object_mb/gEnMbSpearSkel |
|---|---|
| Animation | objects/object_mb/gEnMbSpearStandStillAnim |
| Skeleton | objects/object_mb/gEnMbClubSkel |
|---|---|
| Animation | objects/object_mb/gEnMbClubStandStillClubDownAnim |
Objects loaded
objects/object_mb
Enemy actors
Anubis (Body) · Anubis Fire Attack · Armos Statue · Baby Dodongo · Bari · Beamos · Big Octo · Big/Small Poe Spawn Point · Biri · Bubble · Cucco (Attacking) · Dead Hand · Dead Hand's Hand · Deku Baba · Dodongo · Electric Tailpasaran · Electrified Tentacle (Inside Jabu-Jabu's Belly) · Falling Burning Rocks · Falling Rock Spawner · Flare Dancer · Flare Dancer Core · Flare Dancer Fire Attack · Flobbery Muscle Block (Jabu-Jabu's Belly) · Floormaster · Flying Floor Tile · Frezzard · Gerudo Thief · Gohma Larva · Grounded Sales Scrub · Guay · Hint Deku Scrubs (Deku Tree) · Keese · King Dodongo's Fire Breath · Like-Like · Lizalfos and Dinolfos · Mad Scrub · Octorok · Peahat and Larva · Poe · Poe Sisters · Redead and Gibdo · Room Timer · Shabom · Shell Blade · Skullkid · Skullkid Needle Attack · Skulltula · Spike (Enemy) · Stalchild · Stalfos · Stinger (Land) · Stinger (Water) · Tektite · Tentacle (Inside Jabu-Jabu's Belly) · Torch Slug · Wallmaster · Withered Deku Baba · Wolfos



