Prelude Manual / Wolfos Open the editor →

Wolfos

Wolfos is an enemy actor in Ocarina of Time.

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Placement

Starts flattened into the ground and rises once Link is within 240 units. A White Wolfos with a switch flag also hijacks the music with the mini-boss theme.

Type variants (2)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
Normal0Normal~49 units tall
White1White~65 units tall

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432101111111100000000Switch Flag (set on death, 255 = none)Type

Shown: 0xFF00, the value a newly placed copy starts with.

Appears in (7)

Forest TempleForest TempleGerudo Training GroundGerudo Training GroundGrottosGrottosIce CavernIce CavernInside Ganons CastleInside Ganons CastleSacred Forest MeadowSacred Forest MeadowSpirit TempleSpirit Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Normal
Skeletonobjects/object_wf/gWolfosNormalSkel
Animationobjects/object_wf/gWolfosWaitingAnim
Textureobjects/object_wf/gWolfosNormalEyeOpenTex
White
Skeletonobjects/object_wf/gWolfosWhiteSkel
Animationobjects/object_wf/gWolfosWaitingAnim
Textureobjects/object_wf/gWolfosWhiteEyeOpenTex

Objects loaded

Enemy actors