Prelude Manual / Skulltula Open the editor →

Skulltula

Skulltula is an enemy actor in Ocarina of Time.

← All actors

Placement

No known placement issues. This actor's game code has been reviewed, and a placed copy behaves normally.

Type variants (3)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueType
Normal0Normal~111 units tall
Big1Big~155 units tall
Invisible (Lens of Truth)2Invisible (Lens of Truth)~111 units tallType 2 is the lens-reactive Skulltula: in a room set to hide actors it shows only through the Lens of Truth. The editor draws it either way.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Type

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (8)

Bottom Of The WellBottom Of The WellDeku TreeDeku TreeForest TempleForest TempleGrottosGrottosInside Ganons CastleInside Ganons CastleKokiri ForestKokiri ForestShadow TempleShadow TempleZoras FountainZoras Fountain

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_st/object_st_Skel_005298
Animationobjects/object_st/object_st_Anim_000304

Objects loaded

An edit to a shared object reaches every actor that loads it.

Also carried in the overlay (2)

The actor's code carries these resources itself, instead of an object.

Enemy actors