Prelude Manual / Keese Open the editor →

Keese

Keese is an enemy actor in Majora's Mask.

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Placement

No placement notes yet. This actor hasn't been reviewed in depth, so a placed copy may have quirks not documented here.

Type variants (5)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
0Fire KeeseFlies from the start, and its flame burns Link. Once the flame goes out, it flies to a lit torch to relight.
1Keese (1)Same as Keese.
2KeeseHangs still until Link comes near, then flies at him.
3Keese (returns to its perch)Like Keese, but it flies back to its perch once Link moves away.
4Ice KeeseFlies from the start, and its touch freezes Link.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000InvisibleType

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (5)

Beneath the GraveyardBeneath the GraveyardBeneath the WellBeneath the WellPath to SnowheadPath to SnowheadSnowheadSnowheadStone TowerStone Tower

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_firefly/gFireKeeseSkel
Animationobjects/object_firefly/gFireKeeseFlyAnim

Objects loaded

An edit to a shared object reaches every actor that loads it.

Enemy actors