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Mountain Village (winter)

Z2_10YUKIYAMANOMURA · scene 0x50

Mountain Village (winter)

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At a glance

Field Value
Internal name Z2_10YUKIYAMANOMURA
Scene ID 0x50
Type Overworld
Rooms 1

Actors (18)

Breakable Pot with GrassBreakable Pot with GrassDarmani's Ghost (copy)Darmani's Ghost (copy)Floating Ice Platform (Mountain Village)Floating Ice Platform (Mountain Village)GoronGoronGoron with Don Gero's MaskGoron with Don Gero's MaskGossip StoneGossip StoneNo preview yetGreat Bay Temple Weather(?)Large SnowballLarge SnowballNo preview yetLens of Truth-affected objectNo preview yetLocal Weather ChangesOwl StatueOwl StatuePierre the ScarecrowPierre the ScarecrowPotPotSmall SnowballSmall SnowballSnow/Rain (SK backstory)/Bubble (Pinnacle Rock)Snow/Rain (SK backstory)/Bubble (Pinnacle Rock)Square SignpostSquare SignpostNo preview yetThree-day eventsWooden DoorWooden Door

Exits to (6)

Goron GraveyardGoron GraveyardMountain SmithyMountain SmithyMountain Village (winter)Mountain Village (winter)Path to Goron Village (winter)Path to Goron Village (winter)Path to Mountain VillagePath to Mountain VillagePath to SnowheadPath to Snowhead

Resources (113)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/nonmq/Z2_10YUKIYAMANOMURA/

1 Headers43 Display lists33 Vertices22 Textures1 Collision1 Actor lists4 Paths3 Cutscenes5 Other

Show all 113 resource names

Headers (1)the scene and room headers, plus every day/night Set_ variant

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00

Display lists (43)the drawing commands for a room's or a model's geometry

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_000610
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0011C8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0017F8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_001A98
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_001DA0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_001FF8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_003A30
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_004048
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_004258
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0046D8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_004990
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0052D8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0057B0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005BF8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005D48
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005D68
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005F08
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_006178
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0063E8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_006658
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0068C8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_006BE8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0079E0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_008448
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_008C68
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_009348
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0097E0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_009C70
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00A098
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00A530
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00A9D0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00ACA0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00AF58
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B028
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B120
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B308
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B558
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B650
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B658
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B660
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B668
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B670
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B678

Vertices (33)the vertex arrays those drawing commands read

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_000618
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0014F8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_001908
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_001BA0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_001EB8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0020F0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_003F88
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004118
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004338
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004890
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004A38
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005640
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0058B8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005D38
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005D78
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005FE8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_006258
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0064C8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_006738
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0069A8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_006DE0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_008218
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_008558
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_008F48
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_009490
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_009930
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_009DB8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00A1E0
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00A680
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00AB20
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00AD98
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00B128
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00B428

Textures (22)textures, their palettes, and prerendered backdrops

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATLUT_00E430
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATLUT_00E450
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_007030
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_007830
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_008030
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_008830
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_009030
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_009830
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00A030
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00A430
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00AC30
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00B430
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00BC30
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C030
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C230
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C630
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00CA30
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00CE30
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00D630
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00DE30
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00E230

Collision (1)the collision mesh and its surface types

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACollisionHeader_007004

Actor lists (1)the placed-actor lists of each room and setup

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00ActorEntry_000060

Paths (4)the waypoint routes NPCs follow

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_000314
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_000340
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_00036C
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_000390

Cutscenes (3)cutscene command scripts

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_0003C8
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_000578
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_0017F8

Other (5)everything else (transform matrices, material-animation headers, raw blobs)

  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E10
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E18
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E20
  • scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E28