Mountain Village (winter)
Z2_10YUKIYAMANOMURA · scene 0x50

At a glance
| Field | Value |
|---|---|
| Internal name | Z2_10YUKIYAMANOMURA |
| Scene ID | 0x50 |
| Type | Overworld |
| Rooms | 1 |
Actors (18)
Breakable Pot with Grass
Darmani's Ghost (copy)
Floating Ice Platform (Mountain Village)
Goron
Goron with Don Gero's Mask
Gossip StoneNo preview yetGreat Bay Temple Weather(?)
Large SnowballNo preview yetLens of Truth-affected objectNo preview yetLocal Weather Changes
Owl Statue
Pierre the Scarecrow
Pot
Small Snowball
Snow/Rain (SK backstory)/Bubble (Pinnacle Rock)
Square SignpostNo preview yetThree-day events
Wooden DoorExits to (6)
Goron Graveyard
Mountain Smithy
Mountain Village (winter)
Path to Goron Village (winter)
Path to Mountain Village
Path to SnowheadResources (113)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/nonmq/Z2_10YUKIYAMANOMURA/
1 Headers43 Display lists33 Vertices22 Textures1 Collision1 Actor lists4 Paths3 Cutscenes5 Other
Show all 113 resource names
Headers (1)the scene and room headers, plus every day/night Set_ variant
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00
Display lists (43)the drawing commands for a room's or a model's geometry
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_000610
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0011C8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0017F8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_001A98
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_001DA0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_001FF8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_003A30
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_004048
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_004258
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0046D8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_004990
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0052D8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0057B0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005BF8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005D48
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005D68
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_005F08
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_006178
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0063E8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_006658
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0068C8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_006BE8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0079E0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_008448
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_008C68
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_009348
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_0097E0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_009C70
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00A098
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00A530
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00A9D0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00ACA0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00AF58
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B028
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B120
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B308
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B558
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B650
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B658
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B660
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B668
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B670
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00DL_00B678
Vertices (33)the vertex arrays those drawing commands read
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_000618
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0014F8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_001908
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_001BA0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_001EB8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0020F0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_003F88
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004118
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004338
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004890
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_004A38
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005640
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0058B8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005D38
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005D78
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_005FE8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_006258
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0064C8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_006738
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_0069A8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_006DE0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_008218
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_008558
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_008F48
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_009490
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_009930
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_009DB8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00A1E0
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00A680
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00AB20
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00AD98
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00B128
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00Vtx_00B428
Textures (22)textures, their palettes, and prerendered backdrops
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATLUT_00E430
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATLUT_00E450
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_007030
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_007830
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_008030
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_008830
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_009030
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_009830
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00A030
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00A430
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00AC30
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00B430
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00BC30
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C030
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C230
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00C630
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00CA30
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00CE30
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00D630
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00DE30
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATex_00E230
Collision (1)the collision mesh and its surface types
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACollisionHeader_007004
Actor lists (1)the placed-actor lists of each room and setup
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA_room_00ActorEntry_000060
Paths (4)the waypoint routes NPCs follow
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_000314
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_000340
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_00036C
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURAPathwayList_000390
Cutscenes (3)cutscene command scripts
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_0003C8
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_000578
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURACutsceneData_0017F8
Other (5)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURA
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E10
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E18
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E20
- scenes/nonmq/Z2_10YUKIYAMANOMURA/Z2_10YUKIYAMANOMURATexAnim_002E30TexScrollParams_002E28